Element card · group PvE · atomic number 14,566, its rank
Rusty Spoon [DEV]
Online NA · us1 65.109.111.251:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 1d 18h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rusty Spoon [DEV]?
A procedural map of size 4,500 with seed 1337 runs on Rusty Spoon [DEV], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What rules has Rusty Spoon [DEV] set, and what settings are in force?
No gather rate appears in the name of Rusty Spoon [DEV]. Eight players per group is the limit, the game's default. Play runs as roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Rusty Spoon [DEV] sit?
In North America, with the NA tag, is where Rusty Spoon [DEV] lists itself, and the region code it gives is us1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 65.109.111.251:28015.
What Rust version does Rusty Spoon [DEV] currently run?
Rust network protocol 2635 and build 169102 on Linux is what Rusty Spoon [DEV] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rusty Spoon [DEV] stay up, and how reliable is its uptime?
At the moment, Rusty Spoon [DEV] is online. About 2 days 23 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 16 October 2026.
Is Rusty Spoon [DEV] known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 137,337 entities. The highest memory usage was 3,702 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on Rusty Spoon [DEV], and at what time?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on Rusty Spoon [DEV]. On Friday 30 October at 22:45 UTC the next wipe falls due. The world it is running now dates from 12 days 5 hours ago. Wipes every two weeks are what its tags set out.
Where it appears
How should you read the tags on Rusty Spoon [DEV]?
The game's server browser reads the tags Rusty Spoon [DEV] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169102 (Build): Build number: 169102; ptrak (Networking): This runs on RakNet, the standard layer; $rus1 (Region code): Region code: us1; ^b (Biweekly): Wipes come around once a fortnight; ^r (Roleplay): The server runs as roleplay; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rusty Spoon [DEV] appear in?
You will find Rusty Spoon [DEV] on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
What position does Rusty Spoon [DEV] hold among Rust servers?
Player hours for the past seven days give Rusty Spoon [DEV] #14,566, #1,458 in North America, and a place in the top 65% of ranked servers.
What does the current player count on Rusty Spoon [DEV] tell you?
Rusty Spoon [DEV] currently shows 0 players across 150 slots. Averaged over the past week: 0 players, peaking at 1.
Getting on
What is the way to join Rusty Spoon [DEV]?
You can connect by pressing F1 in Rust and entering client.connect 65.109.111.251:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustyspoon.gg.
