Rust Data LabData lab · live
Live readings Servers11,686 Players55,597 Populated3,415 Fresh wipes · 3h92 Sampled every 5 min

Element card · group PvE · atomic number 2,446, its rank

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

Online EU 65.21.78.175:28000 checked 12m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average2peak 8
Rank · atomic number#2,446top 11% · #941 in EU
Last wipe2d agobiweekly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246811:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 13

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 11d 1hSun 8 Nov, 11:54 UTC
  3. 25d 1hSun 22 Nov, 11:54 UTC
  4. 36d 8hThu 3 Dec, 19:00 UTCFW
  5. 39d 1hSun 6 Dec, 11:54 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago 4 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The map on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is procedural at size 4,750 with seed 479873, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ configured, and what rules apply?

The name of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

With its EU tag, [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 65.21.78.175:28000.

Which Rust version is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on?

Rust network protocol 2635 and build 168909 on Linux is what [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ stay online?

At the moment, [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is online. About 2 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ hold a steady performance?

The last 48 hours show an average of 41 server fps and a minimum of 4. Buildings, deployables and everything else in the world added up to as many as 137,438 entities. The highest memory usage was 4,435 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Following the tag is the best the prediction can do for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, whose record holds too few wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 2 days 22 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, what happens when wipe day arrives?

At their busiest, recent wipes averaged 7 players. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 13.

Where it appears

What should you understand from the tags [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ carries?

These are the tags [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear in?

You will find [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player counts

What position does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ hold among Rust servers?

Player hours for the past seven days give [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ #2,446, #941 in Europe, and a place in the top 11% of ranked servers.

How full is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ right now?

At the moment [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ has 0 of its 50 slots filled. Averaged over the past week: 2 players, peaking at 8. Peak time in the past 48 hours: 19:00 UTC, when the average was 6 players.

Connection

What is the way to join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Open the console with F1 in Rust and type client.connect 65.21.78.175:28000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/6RTCTkHHKJ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.