Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h150 Sampled every 5 min

Element card · group PvE · atomic number 9,464, its rank

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc

Online 65.28.44.27:28045 checked 12m ago

4x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 2
Rank · atomic number#9,464top 43%
Last wipe11d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap14.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:34 UTC11d ago 3 – running 0
Thu 1 Oct, 23:21 UTC FW25d ago 1 halved by day 1 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Pv PVE | UA | x2 … 24
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  6. 6 Ex [PvE] ExaRust … 3
    [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill groups of 10+ · 2x · monthly · 8 on average 3/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

A procedural map of size 3,072 with seed 1337 runs on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Best modded servers.

What rules has Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc set, and what settings are in force?

According to its name, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs 4x gather. Group size is capped at 10 players. Play runs as roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

There is no region on record for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 65.28.44.27:28045.

On what Rust version does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc operate?

On Windows, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc for staying online?

Right now, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is reachable. The uptime it reports suggests it restarted roughly 7 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc perform?

The last 48 hours show an average of 60 server fps and a minimum of 52. The maximum entity count was 34,117, covering buildings, deployables and all else in the world. Up to 2,756 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

The only wipe on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 11 days 8 hours ago. Wipes monthly, according to the schedule in its tags.

On Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 6 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

These are the tags Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc come up?

The Rust Data Lab lists that include Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc are: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc hold among Rust servers?

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc sits at #9,464 for seven-day player hours, placing it in the top 43% of ranked servers.

How many players does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc have at the moment?

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc currently shows 1 players across 100 slots. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

Connection

How can you connect to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

You can connect by pressing F1 in Rust and entering client.connect 65.28.44.27:28045, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/kapco411.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.