Rust Data LabData lab · live
Live readings Servers11,689 Players59,961 Populated3,456 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 5,488, its rank

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event

Online NA 65.28.44.27:28048 checked 9m ago

3x quad biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,488top 25% · #919 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 1hThu 29 Oct, 11:58 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 49% in NA, and #341 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:58 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

usual gap10 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 3.5

Coming wipes

  1. 1d 1hThu 29 Oct, 11:58 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 11:58 UTC
  4. 29d 1hThu 26 Nov, 11:58 UTC
  5. 36d 8hThu 3 Dec, 19:00 UTCFW
  6. 43d 1hThu 10 Dec, 11:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:58 UTC12d ago 4 – running 0
Thu 1 Oct, 22:30 UTC FW26d ago 5 halved by day 5 13.6 days 0
Mon 21 Sep, 22:22 UTC36d ago 3 halved by day 2 10 days 0
Thu 17 Sep, 19:47 UTC40d ago 4 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Welcome To Kapco411.

What rules has Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event set, and what settings are in force?

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event carries a 3x gather rate, as its name states. You get up to 4 players per group (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event sit?

The NA tag is how Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 65.28.44.27:28048.

On what Rust version does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event operate?

Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event uses. The protocol must match for you to join; Steam will update your game.

Does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event stay up, and how reliable is its uptime?

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event is live as of now. According to the uptime it reports, the last restart was about 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event perform?

Server fps averaged 33 over the last 48 hours, with 15 as the lowest. The entity count reached 204,694, including buildings, deployables and all other world items. The highest memory usage was 6,017 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, and at what time?

The prediction for Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Thursday 29 October at 11:58 UTC. 12 days 22 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

How does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. 6 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the other cases, half the peak was lost by day 3.5.

Tags, lists

How should you read the tags on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

These are the tags Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event come up?

You will find Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event on the following Rust Data Lab lists: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player numbers

What position does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event hold among Rust servers?

Player hours for the past seven days give Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event #5,488, #919 in North America, and a place in the top 25% of ranked servers. In the quad category it ranks #341.

What does the current player count on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event tell you?

At the moment Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event has 0 of its 100 slots filled. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 02:00 UTC, averaging 2 players.

How to join

What steps get you onto Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

Open the console with F1 in Rust and type client.connect 65.28.44.27:28048. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/kapco411.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.