Rust Data LabData lab · live
Live readings Servers11,832 Players64,904 Populated3,595 Fresh wipes · 3h136 Sampled every 5 min

Element card · group PvE · atomic number 15,848, its rank

CDN TEST SERVER

Offline 65.7.2.45:28015 checked 16d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 302
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average 302/ 2,000
  2. 2 Br [EU] Brits PvE… 240
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 233 on average 240/ 2,000
  3. 3 Ch Chrayntopia ♡ … 138
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average 138/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 18
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 18/ 200
  5. 5 Ru Rust Empires -… 56
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average 56/ 250
  6. 6 Tr TRAVELER PVE [… 19
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 19/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on CDN TEST SERVER?

The map on CDN TEST SERVER is procedural at size 4,500 with seed 6738, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on CDN TEST SERVER?

No gather rate appears in the name of CDN TEST SERVER. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is CDN TEST SERVER based in?

There is no region on record for CDN TEST SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.7.2.45:28015 is the address it uses.

Which Rust version is CDN TEST SERVER on?

Rust network protocol 2633 and build 164530 on Windows is what CDN TEST SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does CDN TEST SERVER stay online?

Currently offline, CDN TEST SERVER was last seen 16 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

Wipe schedule

When does CDN TEST SERVER wipe, and how often?

CDN TEST SERVER's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 4 hours ago.

Where it appears

What should you understand from the tags CDN TEST SERVER carries?

These are the tags CDN TEST SERVER makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CDN TEST SERVER come up?

These themed Rust Data Lab lists carry CDN TEST SERVER: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does CDN TEST SERVER hold among Rust servers?

CDN TEST SERVER sits at #15,848 for seven-day player hours, placing it in the top 72% of ranked servers.

What does the current player count on CDN TEST SERVER tell you?

No live signal from CDN TEST SERVER right now, which was last seen 16 days 22 hours ago.

How to join

What is the way to join CDN TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 65.7.2.45:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.