Element card · group PvE · atomic number 15,049, its rank
Splunkville V2
Offline 66.115.88.72:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Splunkville V2?
The map on Splunkville V2 is procedural, made by the game.
What settings and rules apply on Splunkville V2?
Nothing in the name of Splunkville V2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts Splunkville V2?
There is no region on record for Splunkville V2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.115.88.72:28015.
What Rust version does Splunkville V2 currently run?
Rust network protocol 2633 and build 165217 on Windows is what Splunkville V2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Splunkville V2 stay online?
Currently offline, Splunkville V2 was last seen 32 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipes and resets
How often does a wipe happen on Splunkville V2, and at what time?
Too few wipes are on record for Splunkville V2 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 16 hours ago.
Where it appears
How should you read the tags on Splunkville V2?
gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): Player slots: 8; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Splunkville V2 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Splunkville V2 come up?
You will find Splunkville V2 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Splunkville V2 compare with other servers in the rankings?
Player hours over the last week put Splunkville V2 at #15,049, inside the top 65% of ranked servers.
What does the current player count on Splunkville V2 tell you?
No live signal from Splunkville V2 right now, which was last seen 32 days 22 hours ago.
How to join
What is the way to join Splunkville V2?
In Rust, press F1 and enter client.connect 66.115.88.72:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.