Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Vanilla · atomic number 1,900, its rank

[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!

Online NA 66.51.96.51:28000 checked 6m ago

2x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 5/ 75 7% full Room to join
7-day average3peak 13
Rank · atomic number#1,900top 9% · #290 in NA
Last wipe1d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246821:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 19:49 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 19:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 12d 23hWed 11 Nov, 19:49 UTC
  3. 26d 23hWed 25 Nov, 19:49 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 40d 23hWed 9 Dec, 19:49 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctMon 19 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:49 UTC1d ago – – running 0
Sat 24 Oct, 00:41 UTC5d ago 13 held half 4.8 days 2
Thu 22 Oct, 20:00 UTC7d ago 4 – 1.2 days 1
Mon 19 Oct, 01:03 UTC10d ago 4 held half 3.8 days 2
Sat 17 Oct, 20:17 UTC12d ago 4 – 1.2 days 1
Sat 17 Oct, 01:37 UTC12d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 24
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  2. 2 He (US) HELL FORG… 2
    (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average 2/ 100
  3. 3 At Atlas - US 2X … 153
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 380 on average 153/ 200
  4. 4 Us US Limitless 2… 104
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  5. 5 Ho HollowServers.… 212
    HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average 212/ 185
  6. 6 Ho HollowServers.… 38
    HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average 38/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!?

A procedural map of size 4,150 with seed 100 runs on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!?

The name says it: gather runs at 2x on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

In what location does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! sit?

The NA tag is how [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.96.51:28000.

What Rust version does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! stay online?

At the moment, [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! is online. The uptime it reports suggests it restarted roughly 19 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

How well does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! perform?

The last 48 hours show an average of 60 server fps and a minimum of 55. Buildings, deployables and everything else in the world added up to as many as 124,540 entities. The highest memory usage was 4,268 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!?

Following the tag is the best the prediction can do for [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 24 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 7 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

How should you read the tags on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!?

gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server: that is the tag list [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! come up?

You will find [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

How does [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! compare with other servers in the rankings?

Seven-day player hours place [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! at #1,900 overall, #290 in North America and in the top 9% of ranked servers.

What does the current player count on [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! tell you?

At the moment [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! has 5 of its 75 slots filled. The week's figures average 3 players and top out at 13. The busiest point in the last 48 hours came at 22:00 UTC, averaging 6 players.

How to join

What steps get you onto [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!?

In Rust, press F1 and enter client.connect 66.51.96.51:28000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/qCGCPsAZX.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.