Element card · group Modded · atomic number 2,058, its rank
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
Online NA · us5 91.229.114.45:28135 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:03 UTC, in 12m. Its biweekly schedule tag · low confidence
Coming wipes
- 12mThu 29 Oct, 18:03 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 18:03 UTC
- 28d 0hThu 26 Nov, 18:03 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 18:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:03 UTC13d ago | 7 | – | running | 1 |
| Fri 9 Oct, 10:40 UTC20d ago | 5 | held half | 6.3 days | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC41d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC42d ago | 4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
The map on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is procedural at size 4,250 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What settings and rules apply on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
The NA tag puts (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP in North America, and its region code is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 91.229.114.45:28135.
Which Rust version is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on?
Rust network protocol 2635 and build 168909 on Linux is what (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP uses. The protocol must match for you to join; Steam will update your game.
Does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP stay up, and how reliable is its uptime?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is live as of now. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP perform?
The last 48 hours show an average of 53 server fps and a minimum of 7. Buildings, deployables and everything else in the world added up to as many as 86,192 entities. Up to 5,170 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
The prediction for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 29 October at 18:03 UTC the next wipe falls due. Counting back, the current world began 13 days 23 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
On (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, what happens when wipe day arrives?
Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 43 hours after it began. Above half the peak until the next wipe: that held in 67% of its recent wipes. In the other cases, half the peak was lost by day 7.
Lists and tags
Which meanings sit behind the tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): Its region code reads us5; ^b (Biweekly): The map wipes on a two-week cycle; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server: that is the tag list (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP appear in?
You will find (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
How does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP compare with other servers in the rankings?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is #2,058 on seven-day player hours, #326 in North America, and in the top 9% of all ranked servers.
What does the current player count on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP tell you?
Of 100 slots, 1 are taken on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP right now. The week's figures average 2 players and top out at 8. Peak time in the past 48 hours: 03:00 UTC, when the average was 3 players.
How to join
How can you connect to (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Open the console with F1 in Rust and type client.connect 91.229.114.45:28135. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/4K9Y7EWrba.
