Rust Data LabData lab · live
Live readings Servers11,620 Players35,442 Populated2,860 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 3,172, its rank

Grandpa Rust PVE W/Purge Week & More [U.S.]

Online 66.51.96.56:28015 checked 12m ago

vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,172top 14%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:11 UTC27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 173
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 173/ 2,000
  2. 2 Br [EU] Brits PvE… 96
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 96/ 2,000
  3. 3 Ch Chrayntopia ♡ … 57
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 57/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 57
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 57/ 200
  5. 5 Re [PvE] Relic | … 31
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 31/ 300
  6. 6 Tr TRAVELER PVE [… 25
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 25/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Grandpa Rust PVE W/Purge Week & More [U.S.]?

A procedural map of size 4,000 with seed 17762077 runs on Grandpa Rust PVE W/Purge Week & More [U.S.], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is Grandpa Rust PVE W/Purge Week & More [U.S.] configured, and what rules apply?

Nothing in the name of Grandpa Rust PVE W/Purge Week & More [U.S.] gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is off: Valve's VAC.

Server details

In what location does Grandpa Rust PVE W/Purge Week & More [U.S.] sit?

There is no region on record for Grandpa Rust PVE W/Purge Week & More [U.S.]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.96.56:28015.

What Rust version does Grandpa Rust PVE W/Purge Week & More [U.S.] currently run?

Rust network protocol 2635 and build 168909 on Linux is what Grandpa Rust PVE W/Purge Week & More [U.S.] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Grandpa Rust PVE W/Purge Week & More [U.S.] stay up, and how reliable is its uptime?

Right now, Grandpa Rust PVE W/Purge Week & More [U.S.] is reachable. According to the uptime it reports, the last restart was about 5 days 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Grandpa Rust PVE W/Purge Week & More [U.S.] known for smooth running?

In the last 48 hours, it averaged 32 server fps, with a low of 5. The maximum entity count was 115,411, covering buildings, deployables and all else in the world. Memory use peaked at 4,375 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Grandpa Rust PVE W/Purge Week & More [U.S.] wipe, and how often?

Too few wipes are on record for Grandpa Rust PVE W/Purge Week & More [U.S.] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.

What does a typical wipe day on Grandpa Rust PVE W/Purge Week & More [U.S.] involve?

Recent wipes on average reached 6 players at their busiest. 31 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Grandpa Rust PVE W/Purge Week & More [U.S.]?

These are the tags Grandpa Rust PVE W/Purge Week & More [U.S.] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Grandpa Rust PVE W/Purge Week & More [U.S.] come up?

The Rust Data Lab lists that include Grandpa Rust PVE W/Purge Week & More [U.S.] are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Grandpa Rust PVE W/Purge Week & More [U.S.] compare with other servers in the rankings?

The seven-day player-hours table has Grandpa Rust PVE W/Purge Week & More [U.S.] at #3,172, in the top 14% of ranked servers.

How many players does Grandpa Rust PVE W/Purge Week & More [U.S.] have at the moment?

Grandpa Rust PVE W/Purge Week & More [U.S.] currently shows 0 players across 50 slots. Averaged over the past week: 1 players, peaking at 4. Peak time in the past 48 hours: 19:00 UTC, when the average was 3 players.

How to join

How can you connect to Grandpa Rust PVE W/Purge Week & More [U.S.]?

You can connect by pressing F1 in Rust and entering client.connect 66.51.96.56:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/7WAndF7fxg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.