Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Modded · atomic number 4,413, its rank

Pine Hosting - Rust Server

Online NA 66.51.96.62:28000 checked 14m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 2
Rank · atomic number#4,413top 20% · #753 in NA
Last wipe6d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct25 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 21d 5hThu 19 Nov, 20:40 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:40 UTC6d ago 2 – running 0
Thu 22 Oct, 07:07 UTC7d ago 2 – 0.6 days 0
Thu 24 Sep, 22:02 UTC34d ago 1 held half 27.4 days 0
Thu 17 Sep, 22:02 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [NA] Willjum's… 6
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 6/ 175
  2. 2 He Hempville 420 … 3
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 3/ 90
  3. 3 Ma Made in Quebec… 5
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 5/ 1,000
  4. 4 Te Testing Grounds 3
    Testing Grounds NA · groups of 8+ · monthly · 2 on average 3/ 15
  5. 5 Ap Apocrypha-Linu… 0
    Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 0/ 50
  6. 6 Ex [US] Exile PvE… 1
    [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 1/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on Pine Hosting - Rust Server?

A procedural map of size 5,000 with seed 1 runs on Pine Hosting - Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Pine Hosting - Rust Server set, and what settings are in force?

Nothing in the name of Pine Hosting - Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Pine Hosting - Rust Server based in?

The NA tag is how Pine Hosting - Rust Server lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.96.62:28000 is the address it uses.

What Rust version does Pine Hosting - Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is Pine Hosting - Rust Server for staying online?

Pine Hosting - Rust Server is live as of now. According to the uptime it reports, the last restart was about 6 days 15 hours ago. It was online for 153 of 168 hours in the last 7 full days, which is 91% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Pine Hosting - Rust Server known for smooth running?

In the last 48 hours, it averaged 18 server fps, with a low of 5. The entity count reached 145,208, including buildings, deployables and all other world items. Up to 5,678 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Pine Hosting - Rust Server, and at what time?

The wipe rhythm for Pine Hosting - Rust Server is every other Thursday at 20:40 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 6 days 18 hours ago. Its tags set out a wipe schedule of once a month.

On Pine Hosting - Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

What should you understand from the tags Pine Hosting - Rust Server carries?

These are the tags Pine Hosting - Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

The Rust Data Lab lists that include Pine Hosting - Rust Server are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Pine Hosting - Rust Server place?

Player hours for the past seven days give Pine Hosting - Rust Server #4,413, #753 in North America, and a place in the top 20% of ranked servers.

How many players does Pine Hosting - Rust Server have at the moment?

Of 50 slots, 1 are taken on Pine Hosting - Rust Server right now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

How to join

What is the way to join Pine Hosting - Rust Server?

In Rust, press F1 and enter client.connect 66.51.96.62:28000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.