Element card · group Modded · atomic number 3,246, its rank
RustScape
Online NA 66.51.96.64:28000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustScape?
The map on RustScape is procedural at size 4,096 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Synecdoche Islands.
What rules has RustScape set, and what settings are in force?
No gather rate appears in the name of RustScape. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is RustScape based in?
The NA tag is how RustScape lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.96.64:28000.
On what Rust version does RustScape operate?
On Linux, RustScape is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is RustScape for staying online?
RustScape is live as of now. The uptime it reports suggests it restarted roughly 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does RustScape perform?
Server fps averaged 29 over the last 48 hours, with 5 as the lowest. The entity count reached 119,551, including buildings, deployables and all other world items. Memory use peaked at 4,547 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on RustScape, and at what time?
Once a month is all RustScape wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 15 hours ago. Wipes monthly, according to the schedule in its tags.
How does RustScape look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 1 hours after it began.
Lists and tags
What should you understand from the tags RustScape carries?
The game's server browser reads the tags RustScape publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustScape come up?
You will find RustScape on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does RustScape compare with other servers in the rankings?
Player hours for the past seven days give RustScape #3,246, #535 in North America, and a place in the top 15% of ranked servers.
What does the current player count on RustScape tell you?
RustScape currently shows 1 players across 50 slots. The week's figures average 1 players and top out at 8. Peak time in the past 48 hours: 00:00 UTC, when the average was 6 players.
Connection
What steps get you onto RustScape?
Open the console with F1 in Rust and type client.connect 66.51.96.64:28000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/TpEtj7cA8g.