Rust Data LabData lab · live
Live readings Servers11,826 Players80,135 Populated3,731 Fresh wipes · 3h265 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

Pine Hosting - Rust Server

Online EU 66.51.96.66:28040 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69% · #2555 in EU
Last wipe16d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:43 UTC16d ago 2 – running 1
Fri 2 Oct, 22:30 UTC26d ago 2 halved by day 2 10 days 0
Thu 1 Oct, 21:55 UTC FW27d ago 2 – 1 days 0
Fri 25 Sep, 22:37 UTC33d ago 3 halved by day 2 6 days 1
Tue 22 Sep, 22:27 UTC36d ago 1 held half 3 days 0
Tue 15 Sep, 23:06 UTC43d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 77/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 253
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 253/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 99
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 99/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 359
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average 359/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 239
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 239/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Pine Hosting - Rust Server?

The map on Pine Hosting - Rust Server is procedural at size 4,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Pine Hosting - Rust Server configured, and what rules apply?

The name of Pine Hosting - Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts Pine Hosting - Rust Server?

With its EU tag, Pine Hosting - Rust Server places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.96.66:28040 is the address it uses.

On what Rust version does Pine Hosting - Rust Server operate?

Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Pine Hosting - Rust Server for staying online?

Right now, Pine Hosting - Rust Server is reachable. According to the uptime it reports, the last restart was about 7 days 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Pine Hosting - Rust Server perform?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 349,502 entities. Up to 6,873 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Pine Hosting - Rust Server wipe, and how often?

Wiping once a month with the force wipe is what Pine Hosting - Rust Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 16 days 16 hours ago. A monthly wipe schedule is what its tags publish.

How does Pine Hosting - Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 25% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

How should you read the tags on Pine Hosting - Rust Server?

These are the tags Pine Hosting - Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

These themed Rust Data Lab lists carry Pine Hosting - Rust Server: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Pine Hosting - Rust Server hold among Rust servers?

Seven-day player hours place Pine Hosting - Rust Server at #15,335 overall, #2,555 in Europe and in the top 69% of ranked servers.

How many players does Pine Hosting - Rust Server have at the moment?

Pine Hosting - Rust Server currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

How to join

What steps get you onto Pine Hosting - Rust Server?

Open the console with F1 in Rust and type client.connect 66.51.96.66:28040. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.