Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 5,013, its rank

Pine Hosting - Rust Server

Online NA 66.51.96.78:28005 checked 9m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,013top 23% · #859 in NA
Last wipe5d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:14 UTC5d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Pine Hosting - Rust Server?

A procedural map of size 4,500 with seed 1586544950 runs on Pine Hosting - Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Pine Hosting - Rust Server set, and what settings are in force?

No gather rate appears in the name of Pine Hosting - Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Pine Hosting - Rust Server based in?

The NA tag is how Pine Hosting - Rust Server lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.96.78:28005.

Which Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Pine Hosting - Rust Server stay online?

Pine Hosting - Rust Server is live as of now. The uptime it reports suggests it restarted roughly 5 days 1 hours ago. For the last 5 full days, 120 of 120 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

How well does Pine Hosting - Rust Server perform?

The last 48 hours show an average of 6 server fps and a minimum of 5. The entity count reached 116,925, including buildings, deployables and all other world items. The highest memory usage was 4,386 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Pine Hosting - Rust Server?

Wiping once a month with the force wipe is what Pine Hosting - Rust Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 5 days 22 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Pine Hosting - Rust Server involve?

At their busiest, recent wipes averaged 3 players. 22 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Pine Hosting - Rust Server carries?

These are the tags Pine Hosting - Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

You will find Pine Hosting - Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Pine Hosting - Rust Server place?

Pine Hosting - Rust Server is #5,013 on seven-day player hours, #859 in North America, and in the top 23% of all ranked servers.

How many players does Pine Hosting - Rust Server have at the moment?

At the moment Pine Hosting - Rust Server has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 12:00 UTC, when the average was 0 players.

Connection

What steps get you onto Pine Hosting - Rust Server?

Open the console with F1 in Rust and type client.connect 66.51.96.78:28005. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.