Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group PvE · atomic number 4,040, its rank

[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom

Online EU 66.51.97.65:28000 checked 6m ago

monthly wipes oxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 3
Rank · atomic number#4,040top 18% · #1469 in EU
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Pv [RU][PVE] Big … 16
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  6. 6 Wa Wastelands Noo… 12
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Quick answers

from the figures on this page

Server setup

What map is in play on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

A procedural map of size 4,500 with seed 156251571 runs on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom configured, and what rules apply?

Nothing in the name of [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.97.65:28000 is the address it uses.

On what Rust version does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom operate?

On Linux, [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom for staying online?

[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom is live as of now. The uptime it reports suggests it restarted roughly 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom perform?

Server fps averaged 20 over the last 48 hours, with 5 as the lowest. The maximum entity count was 143,145, covering buildings, deployables and all else in the world. Memory use peaked at 4,355 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

Wiping once a month with the force wipe is what [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 22 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 10 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): The server browser files it under Europe: that is the tag list [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom appear in?

These themed Rust Data Lab lists carry [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom: EU Rust servers, measured, Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom place?

Player hours for the past seven days give [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom #4,040, #1,469 in Europe, and a place in the top 18% of ranked servers.

How full is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom right now?

[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom currently shows 1 players across 50 slots. Averaged over the past week: 1 players, peaking at 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 3 players.

Getting on

How can you connect to [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

Open the console with F1 in Rust and type client.connect 66.51.97.65:28000. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/kcGUUAvUNj.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.