Element card · group Modded · atomic number 14,171, its rank
Test Server
Offline NA 66.51.98.52:28005 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:45 UTC7d ago | 1 | – | running | 0 |
| Sun 18 Oct, 01:50 UTC11d ago | 1 | held half | 3.4 days | 0 |
| Fri 16 Oct, 20:56 UTC12d ago | 1 | – | 1.2 days | 0 |
| Wed 14 Oct, 20:34 UTC14d ago | 1 | held half | 2 days | 1 |
| Sat 3 Oct, 03:22 UTC26d ago | 1 | halved by day 2 | 11.7 days | 0 |
| Thu 1 Oct, 19:03 UTC FW27d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC28d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC28d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC30d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC30d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC31d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC33d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC33d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test Server?
A procedural map of size 5,800 with seed 1337 runs on Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
How is Test Server configured, and what rules apply?
No gather rate appears in the name of Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Test Server sit?
The NA tag is how Test Server lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.98.52:28005.
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Test Server for staying online?
Test Server is not online at the moment; the last sighting was 2 days 21 hours ago. For the last 7 full days, 4 of 168 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 24 September 2026.
Wipe days
What is the wiping pattern on Test Server?
Wiping once a month with the force wipe is what Test Server does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 7 days 19 hours ago. A monthly wipe schedule is what its tags publish.
On Test Server, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 2.
Where it appears
How should you read the tags on Test Server?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
The Rust Data Lab lists that include Test Server are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
How does Test Server compare with other servers in the rankings?
Seven-day player hours place Test Server at #14,171 overall, #1,440 in North America and in the top 64% of ranked servers.
How many players does Test Server have at the moment?
Test Server is offline at the moment; the last sighting was 2 days 21 hours ago. Averaged over the past week: 0 players, peaking at 1.
Getting on
What steps get you onto Test Server?
Open the console with F1 in Rust and type client.connect 66.51.98.52:28005. The Launch Rust button on this page does the same job through Steam.