Element card · group Modded · atomic number 13,569, its rank
Rusty Fields
Online 66.51.98.54:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:25 UTC18d ago | 0 | – | running | 0 |
| Sun 27 Sep, 01:32 UTC32d ago | 1 | halved by day 2 | 14 days | 0 |
| Sat 26 Sep, 18:05 UTC32d ago | 2 | – | 0.3 days | 1 |
| Sat 26 Sep, 03:16 UTC33d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rusty Fields?
Rusty Fields runs a procedural map of size 3,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Rusty Fields configured, and what rules apply?
Nothing in the name of Rusty Fields gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Rusty Fields based in?
There is no region on record for Rusty Fields. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.98.54:28015 is the address it uses.
What Rust version does Rusty Fields currently run?
On Linux, Rusty Fields is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rusty Fields stay up, and how reliable is its uptime?
Rusty Fields is live as of now. The uptime it reports suggests it restarted roughly 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Rusty Fields perform?
Server fps averaged 6 over the last 48 hours, with 5 as the lowest. The entity count reached 63,885, including buildings, deployables and all other world items. Memory use peaked at 1,764 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on Rusty Fields, and at what time?
Once a month is all Rusty Fields wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 18 days 7 hours ago. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on Rusty Fields involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Where it appears
How should you read the tags on Rusty Fields?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rusty Fields publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rusty Fields come up?
The Rust Data Lab lists that include Rusty Fields are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does Rusty Fields place?
The seven-day player-hours table has Rusty Fields at #13,569, in the top 61% of ranked servers.
What does the current player count on Rusty Fields tell you?
Rusty Fields currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 18:00 UTC, at 1 players.
Getting on
How can you connect to Rusty Fields?
You can connect by pressing F1 in Rust and entering client.connect 66.51.98.54:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
