Rust Data LabData lab · live
Live readings Servers11,743 Players54,666 Populated3,375 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 12,398, its rank

Pine Hosting - Rust Server

Offline EU 66.51.98.57:28015 checked 6h ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,398top 56% · #2403 in EU
Last wipe13d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246800:0008:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:03 UTC13d ago 2 – running 0
Mon 28 Sep, 00:33 UTC30d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 55/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 8/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 101
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 101/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 66
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average 66/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 5/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 210
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 61 on average 210/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 4,400 with seed 771066161; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Pine Hosting - Rust Server?

Nothing in the name of Pine Hosting - Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Pine Hosting - Rust Server?

The EU tag is how Pine Hosting - Rust Server lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.98.57:28015.

What Rust version does Pine Hosting - Rust Server currently run?

On Linux, Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Pine Hosting - Rust Server stay online?

Currently offline, Pine Hosting - Rust Server was last seen 6 hours ago. The uptime it reports suggests it restarted roughly 19 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

How well does Pine Hosting - Rust Server perform?

The last 48 hours show an average of 5 server fps and a minimum of 5. The entity count reached 105,561, including buildings, deployables and all other world items. Up to 3,212 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Pine Hosting - Rust Server, and at what time?

The only wipe on Pine Hosting - Rust Server is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 13 days 23 hours ago. A monthly wipe schedule is what its tags publish.

How does Pine Hosting - Rust Server look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on Pine Hosting - Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list Pine Hosting - Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

You will find Pine Hosting - Rust Server on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Pine Hosting - Rust Server place?

Seven-day player hours place Pine Hosting - Rust Server at #12,398 overall, #2,403 in Europe and in the top 56% of ranked servers.

How many players does Pine Hosting - Rust Server have at the moment?

No live signal from Pine Hosting - Rust Server right now, which was last seen 6 hours ago. Averaged over the past week: 0 players, peaking at 1.

Getting on

How can you connect to Pine Hosting - Rust Server?

In Rust, press F1 and enter client.connect 66.51.98.57:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.