Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

J Rust Server

Online NA 66.51.98.57:28020 checked 13m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69% · #1503 in NA
Last wipe4d agomonthly schedule
Next wipe2d 1hSat 31 Oct, 17:38 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 17:38 UTC, in 2d 1h. Every Saturday at 17:38 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 1hSat 31 Oct, 17:38 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 9d 1hSat 7 Nov, 17:38 UTC
  4. 16d 1hSat 14 Nov, 17:38 UTC
  5. 23d 1hSat 21 Nov, 17:38 UTC
  6. 30d 1hSat 28 Nov, 17:38 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 37d 1hSat 5 Dec, 17:38 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:38 UTC4d ago 0 – running 0
Sat 17 Oct, 17:24 UTC11d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 He Hempville 420 … 3
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  3. 3 Ma Made in Quebec… 5
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 5/ 1,000
  4. 4 Te Testing Grounds 3
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  5. 5 Ap Apocrypha-Linu… 1
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Quick answers

from the figures on this page

Settings and map

What map is in play on J Rust Server?

The map on J Rust Server is procedural at size 3,000 with seed 418060900, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on J Rust Server?

No gather rate appears in the name of J Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is J Rust Server based in?

With its NA tag, J Rust Server places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.98.57:28020 is the address it uses.

On what Rust version does J Rust Server operate?

On Linux, J Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does J Rust Server stay online?

At the moment, J Rust Server is online. According to the uptime it reports, the last restart was about 4 days 19 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Is J Rust Server known for smooth running?

The last 48 hours show an average of 5 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 45,828 entities. The highest memory usage was 2,152 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on J Rust Server?

J Rust Server runs on a wipe rhythm of every Saturday at 17:38 UTC. Due next on Saturday 31 October at 17:38 UTC is its wipe. The world it is running now dates from 4 days 22 hours ago. A monthly wipe schedule is what its tags publish.

How does J Rust Server look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on J Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America: that is the tag list J Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does J Rust Server come up?

You will find J Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does J Rust Server hold among Rust servers?

J Rust Server is #15,344 on seven-day player hours, #1,503 in North America, and in the top 69% of all ranked servers.

How many players does J Rust Server have at the moment?

J Rust Server currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

How to join

What is the way to join J Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 66.51.98.57:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.