Rust Data LabData lab · live
Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group PvE · atomic number 16,275, its rank

MayonnaiseSccT

Offline 66.51.99.145:28035 checked 27d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,275top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 12:47 UTC29d ago 1 – running 1
Tue 29 Sep, 17:22 UTC29d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 132
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 132/ 2,000
  2. 2 Br [EU] Brits PvE… 227
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 227/ 2,000
  3. 3 Ch Chrayntopia ♡ … 37
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 37/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 96
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 96/ 200
  5. 5 Re [PvE] Relic | … 26
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 26/ 300
  6. 6 Tr TRAVELER PVE [… 54
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 54/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on MayonnaiseSccT?

A procedural map of size 4,000 with seed 584990383 runs on MayonnaiseSccT, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is MayonnaiseSccT configured, and what rules apply?

The name of MayonnaiseSccT carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts MayonnaiseSccT?

The region code of MayonnaiseSccT is us1, and no region is published. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.145:28035.

On what Rust version does MayonnaiseSccT operate?

Rust network protocol 2634 and build 166493 on Linux is what MayonnaiseSccT uses. The protocol must match for you to join; Steam will update your game.

How reliably does MayonnaiseSccT stay online?

Right now MayonnaiseSccT is offline, with its last appearance 27 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on MayonnaiseSccT?

The record holds too few of MayonnaiseSccT's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 29 days 1 hours ago the current world was made.

What does a typical wipe day on MayonnaiseSccT involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on MayonnaiseSccT?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus1 (Region code): Its region code reads us1; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list MayonnaiseSccT publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MayonnaiseSccT appear in?

You will find MayonnaiseSccT on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does MayonnaiseSccT compare with other servers in the rankings?

MayonnaiseSccT sits at #16,275 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is MayonnaiseSccT right now?

The last recorded sighting of MayonnaiseSccT was 27 days 19 hours ago, and it is offline now.

Getting on

How can you connect to MayonnaiseSccT?

In Rust, press F1 and enter client.connect 66.51.99.145:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://farmingparadiserust.net/.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2634,^p,gmvanilla,cs166493,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus1
Region code Its region code reads us1.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.