Element card · group PvE · atomic number 3,106, its rank
Good Times Custom Maps Server I (PVE-Build)
Online NA 66.51.99.26:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Good Times Custom Maps Server I (PVE-Build)?
Good Times Custom Maps Server I (PVE-Build) runs a procedural map of size 4,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is Good Times Custom Maps Server I (PVE-Build) configured, and what rules apply?
Nothing in the name of Good Times Custom Maps Server I (PVE-Build) gives a gather rate. Groups top out at 8 players, the default for the game. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Good Times Custom Maps Server I (PVE-Build) based in?
With its NA tag, Good Times Custom Maps Server I (PVE-Build) places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.26:28015.
Which Rust version is Good Times Custom Maps Server I (PVE-Build) on?
Rust network protocol 2635 and build 168909 on Linux is what Good Times Custom Maps Server I (PVE-Build) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Good Times Custom Maps Server I (PVE-Build) for staying online?
At the moment, Good Times Custom Maps Server I (PVE-Build) is online. According to the uptime it reports, the last restart was about 12 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is Good Times Custom Maps Server I (PVE-Build) known for smooth running?
In the last 48 hours, it averaged 57 server fps, with a low of 47. The maximum entity count was 163,372, covering buildings, deployables and all else in the world. Memory use peaked at 4,800 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Good Times Custom Maps Server I (PVE-Build)?
Wiping once a month with the force wipe is what Good Times Custom Maps Server I (PVE-Build) does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days 4 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on Good Times Custom Maps Server I (PVE-Build) involve?
Averaged across its recent wipes, the busiest point drew 7 players. Peak numbers on the latest wipe came 4 hours in.
Where it appears
How should you read the tags on Good Times Custom Maps Server I (PVE-Build)?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^k (Build server): Design and test your bases here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America: that is the tag list Good Times Custom Maps Server I (PVE-Build) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Good Times Custom Maps Server I (PVE-Build) appear in?
The Rust Data Lab lists that include Good Times Custom Maps Server I (PVE-Build) are: Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does Good Times Custom Maps Server I (PVE-Build) compare with other servers in the rankings?
Good Times Custom Maps Server I (PVE-Build) is #3,106 on seven-day player hours, #513 in North America, and in the top 14% of all ranked servers.
How many players does Good Times Custom Maps Server I (PVE-Build) have at the moment?
Of 50 slots, 0 are taken on Good Times Custom Maps Server I (PVE-Build) right now. Averaged over the past week: 1 players, peaking at 5. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.
Connection
How can you connect to Good Times Custom Maps Server I (PVE-Build)?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.26:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://gt-cm.net/.
