Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 3,561, its rank

EverGreene PvE | Living Frontier | Skill Tree + NPC Raids

Online NA 66.51.99.40:28015 checked 3h ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,561top 16% · #585 in NA
Last wipe16d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap10.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:53 UTC16d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW27d ago 3 halved by day 1 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

A procedural map of size 3,700 with seed 1895876822 runs on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids configured, and what rules apply?

The name of EverGreene PvE | Living Frontier | Skill Tree + NPC Raids carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids sit?

With its NA tag, EverGreene PvE | Living Frontier | Skill Tree + NPC Raids places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.99.40:28015.

On what Rust version does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids operate?

Rust network protocol 2635 and build 168909 on Linux is what EverGreene PvE | Living Frontier | Skill Tree + NPC Raids uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids stay online?

At the moment, EverGreene PvE | Living Frontier | Skill Tree + NPC Raids is online. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids hold a steady performance?

Server fps averaged 28 over the last 48 hours, with 5 as the lowest. The entity count reached 87,323, including buildings, deployables and all other world items. The highest memory usage was 3,169 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids wipe, and how often?

Wiping once a month with the force wipe is what EverGreene PvE | Living Frontier | Skill Tree + NPC Raids does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 16 days 6 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 13 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags EverGreene PvE | Living Frontier | Skill Tree + NPC Raids carries?

These are the tags EverGreene PvE | Living Frontier | Skill Tree + NPC Raids makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids come up?

You will find EverGreene PvE | Living Frontier | Skill Tree + NPC Raids on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids compare with other servers in the rankings?

Seven-day player hours place EverGreene PvE | Living Frontier | Skill Tree + NPC Raids at #3,561 overall, #585 in North America and in the top 16% of ranked servers.

How many players does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids have at the moment?

At the moment EverGreene PvE | Living Frontier | Skill Tree + NPC Raids has 0 of its 50 slots filled. A seven-day sample gives 1 players on average and 4 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 4 players.

How to join

How can you connect to EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

In Rust, press F1 and enter client.connect 66.51.99.40:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://evergreene-rust.tebex.store/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.