Element card · group Modded · atomic number 7,702, its rank
Sopwith's Small Maps - Weekly (usually)
Online NA 66.51.99.40:28075 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 35% of all ranked servers, top 61% in NA, and #413 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 13d 19hThu 12 Nov, 00:55 UTC
- 20d 19hThu 19 Nov, 00:55 UTC
- 27d 19hThu 26 Nov, 00:55 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 00:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:55 UTC4h ago | – | – | running | 0 |
| Thu 15 Oct, 02:42 UTC14d ago | 2 | – | – | 1 |
| Wed 7 Oct, 23:03 UTC21d ago | 1 | halved by day 3 | 7.2 days | 0 |
| Wed 7 Oct, 08:52 UTC21d ago | 2 | – | 0.6 days | 1 |
| Tue 6 Oct, 23:57 UTC22d ago | 2 | – | 0.4 days | 1 |
| Mon 5 Oct, 07:12 UTC23d ago | 1 | – | 1.7 days | 1 |
| Fri 2 Oct, 00:06 UTC27d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Thu 24 Sep, 03:31 UTC35d ago | 1 | held half | 7.9 days | 0 |
| Thu 17 Sep, 05:31 UTC41d ago | 3 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) runs a procedural map of size 2,500 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Sopwith's Small Maps - Weekly (usually) set, and what settings are in force?
No gather rate appears in the name of Sopwith's Small Maps - Weekly (usually). The group cap is 3 players (trio). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Sopwith's Small Maps - Weekly (usually) based in?
The NA tag is how Sopwith's Small Maps - Weekly (usually) lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.40:28075 is the address it uses.
What Rust version does Sopwith's Small Maps - Weekly (usually) currently run?
Rust network protocol 2635 and build 168909 on Linux is what Sopwith's Small Maps - Weekly (usually) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Sopwith's Small Maps - Weekly (usually) for staying online?
Sopwith's Small Maps - Weekly (usually) is live as of now. About 3 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does Sopwith's Small Maps - Weekly (usually) perform?
In the last 48 hours, it averaged 8 server fps, with a low of 3. The maximum entity count was 30,213, covering buildings, deployables and all else in the world. The highest memory usage was 1,534 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on Sopwith's Small Maps - Weekly (usually)?
Its tag guides the prediction, since Sopwith's Small Maps - Weekly (usually)'s record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 4 hours ago the current world was made. The tags state that wipes happen weekly.
On Sopwith's Small Maps - Weekly (usually), what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 27 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 6 when it didn't hold.
Tags, lists
How should you read the tags on Sopwith's Small Maps - Weekly (usually)?
The game's server browser reads the tags Sopwith's Small Maps - Weekly (usually) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Sopwith's Small Maps - Weekly (usually) come up?
The Rust Data Lab lists that include Sopwith's Small Maps - Weekly (usually) are: Modded Rust servers, measured, Trio Rust servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player numbers
How does Sopwith's Small Maps - Weekly (usually) compare with other servers in the rankings?
Sopwith's Small Maps - Weekly (usually) is #7,702 on seven-day player hours, #1,135 in North America, and in the top 35% of all ranked servers. The trio ranking puts it at #413.
What does the current player count on Sopwith's Small Maps - Weekly (usually) tell you?
Of 50 slots, 0 are taken on Sopwith's Small Maps - Weekly (usually) right now. Averaged over the past week: 0 players, peaking at 3. Over 48 hours, the highest average fell at 02:00 UTC, at 1 players.
Connection
How can you connect to Sopwith's Small Maps - Weekly (usually)?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.40:28075, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
