Rust Data LabData lab · live
Live readings Servers11,768 Players60,085 Populated3,517 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 7,429, its rank

PocketsRust

Online NA 66.51.99.44:28035 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,429top 33% · #1117 in NA
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:51 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on PocketsRust?

A procedural map of size 4,250 with seed 145183468 runs on PocketsRust, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is PocketsRust configured, and what rules apply?

The name of PocketsRust carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is PocketsRust based in?

The NA tag is how PocketsRust lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.44:28035 is the address it uses.

Which Rust version is PocketsRust on?

Rust network protocol 2635 and build 168909 on Linux is what PocketsRust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does PocketsRust stay online?

PocketsRust is live as of now. About 5 days 23 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does PocketsRust hold a steady performance?

In the last 48 hours, it averaged 7 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 110,800 entities. Memory use peaked at 5,249 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on PocketsRust, and at what time?

Wiping once a month with the force wipe is what PocketsRust does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 22 hours ago. A monthly wipe schedule is what its tags publish.

On PocketsRust, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 6 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on PocketsRust?

The game's server browser reads the tags PocketsRust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PocketsRust come up?

You will find PocketsRust on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does PocketsRust place?

PocketsRust is #7,429 on seven-day player hours, #1,117 in North America, and in the top 33% of all ranked servers.

How many players does PocketsRust have at the moment?

PocketsRust currently shows 0 players across 75 slots. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 19:00 UTC, at 1 players.

Getting on

What is the way to join PocketsRust?

In Rust, press F1 and enter client.connect 66.51.99.44:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players Player slots: 75.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.