Rust Data LabData lab · live
Live readings Servers11,751 Players55,890 Populated3,402 Fresh wipes · 3h132 Sampled every 5 min

Element card · group PvE · atomic number 4,568, its rank

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP

Online NA 66.51.99.46:28025 checked 7m ago

3x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 3
Rank · atomic number#4,568top 21% · #776 in NA
Last wipe13d agobiweekly schedule
Next wipe22hThu 29 Oct, 22:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:04 UTC, in 22h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 22hThu 29 Oct, 22:04 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 22:04 UTC
  4. 28d 22hThu 26 Nov, 22:04 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 22:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:04 UTC13d ago 5 – running 0
Thu 1 Oct, 23:23 UTC FW26d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 18:29 UTC41d ago 5 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Go GOM 3x PVE Gru… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs a procedural map of size 4,300 with seed 676767; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP set, and what settings are in force?

The name says it: gather runs at 3x on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP. Groups top out at 5 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The NA tag is how |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.46:28025.

On what Rust version does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP operate?

On Linux, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP for staying online?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is live as of now. The uptime it reports suggests it restarted roughly 7 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP known for smooth running?

The last 48 hours show an average of 24 server fps and a minimum of 5. The maximum entity count was 124,103, covering buildings, deployables and all else in the world. Up to 4,236 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP wipe, and how often?

Following the tag is the best the prediction can do for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Thursday 29 October at 22:04 UTC. Counting back, the current world began 13 days 1 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP involve?

Recent wipes on average reached 5 players at their busiest. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Where it appears

Which meanings sit behind the tags on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

These are the tags |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP appear in?

The Rust Data Lab lists that include |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP are: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

How does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP compare with other servers in the rankings?

Player hours for the past seven days give |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP #4,568, #776 in North America, and a place in the top 21% of ranked servers.

How full is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP right now?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP currently shows 1 players across 50 slots. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 01:00 UTC, when the average was 2 players.

Connection

What steps get you onto |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

In Rust, press F1 and enter client.connect 66.51.99.46:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.