Rust Data LabData lab · live
Live readings Servers11,669 Players52,726 Populated3,296 Fresh wipes · 3h84 Sampled every 5 min

Element card · group PvE · atomic number 2,265, its rank

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot

Online NA 66.51.99.4:28020 checked 9m ago

10x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average2peak 10
Rank · atomic number#2,265top 10% · #360 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 8hThu 29 Oct, 17:53 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:53 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 1d 8hThu 29 Oct, 17:53 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hThu 12 Nov, 17:53 UTC
  4. 29d 8hThu 26 Nov, 17:53 UTC
  5. 36d 9hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC12d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [US] RustValle… 31
    [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 46 on average 31/ 100
  2. 2 No [NA] Nomad PvE… 3
    [NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average 3/ 40
  3. 3 Ru [US] RustValle… 1
    [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO NA · groups of 15+ · 10x · biweekly · 4 on average 1/ 100
  4. 4 Ru [US] RustValle… 1
    [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase NA · groups of 15+ · 10x · biweekly · 4 on average 1/ 100
  5. 5 Go GOM 10x PVE Gr… 0
    GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 10x · biweekly · 4 on average 0/ 100
  6. 6 Me MegaRust 10x P… 3
    MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] NA · groups of 8+ · 10x · biweekly · 3 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

The map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is procedural at size 3,800 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

The name says it: gather runs at 10x on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit?

The NA tag is how HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.4:28020 is the address it uses.

On what Rust version does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot operate?

On Linux, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot stay up, and how reliable is its uptime?

Right now, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is reachable. About 1 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot hold a steady performance?

The last 48 hours show an average of 30 server fps and a minimum of 25. The maximum entity count was 152,320, covering buildings, deployables and all else in the world. Memory use peaked at 6,601 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe, and how often?

Following the tag is the best the prediction can do for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Thursday 29 October at 17:53 UTC. 12 days 15 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

How does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot look on the day of a wipe?

Recent wipes on average reached 8 players at their busiest. 4 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server: that is the tag list HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot come up?

These themed Rust Data Lab lists carry HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot: 10x Rust servers, counted live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player numbers

How does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot compare with other servers in the rankings?

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is #2,265 on seven-day player hours, #360 in North America, and in the top 10% of all ranked servers.

How full is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot right now?

Of 100 slots, 0 are taken on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot right now. A seven-day sample gives 2 players on average and 10 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 7 players.

How to join

How can you connect to HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.4:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://highs-pve-server.paynow.store/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.