Element card · group PvE · atomic number 2,265, its rank
HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot
Online NA 66.51.99.4:28020 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:53 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 8hThu 29 Oct, 17:53 UTC
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 15d 8hThu 12 Nov, 17:53 UTC
- 29d 8hThu 26 Nov, 17:53 UTC
- 36d 9hThu 3 Dec, 19:00 UTCFW
- 43d 8hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC12d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is procedural at size 3,800 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The name says it: gather runs at 10x on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit?
The NA tag is how HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.4:28020 is the address it uses.
On what Rust version does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot operate?
On Linux, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot stay up, and how reliable is its uptime?
Right now, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is reachable. About 1 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 3 October 2026.
Does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot hold a steady performance?
The last 48 hours show an average of 30 server fps and a minimum of 25. The maximum entity count was 152,320, covering buildings, deployables and all else in the world. Memory use peaked at 6,601 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe, and how often?
Following the tag is the best the prediction can do for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Thursday 29 October at 17:53 UTC. 12 days 15 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
How does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot look on the day of a wipe?
Recent wipes on average reached 8 players at their busiest. 4 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server: that is the tag list HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot come up?
These themed Rust Data Lab lists carry HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot: 10x Rust servers, counted live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player numbers
How does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot compare with other servers in the rankings?
HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is #2,265 on seven-day player hours, #360 in North America, and in the top 10% of all ranked servers.
How full is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot right now?
Of 100 slots, 0 are taken on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot right now. A seven-day sample gives 2 players on average and 10 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 7 players.
How to join
How can you connect to HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.4:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://highs-pve-server.paynow.store/.
