Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

Pine Hosting Rust Server

Online NA 66.51.99.57:28035 checked 8m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69% · #1522 in NA
Last wipe25d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:54 UTC25d ago 5 – running 1
Thu 1 Oct, 23:53 UTC FW26d ago 5 – 1.8 days 0
Fri 25 Sep, 00:24 UTC33d ago 4 halved by day 1 7 days 1
Wed 23 Sep, 20:34 UTC35d ago 4 – 1.2 days 0
Wed 23 Sep, 02:44 UTC35d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Pine Hosting Rust Server?

The map on Pine Hosting Rust Server is procedural at size 1,750 with seed 1393129750, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Pine Hosting Rust Server configured, and what rules apply?

The name of Pine Hosting Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Pine Hosting Rust Server?

The NA tag is how Pine Hosting Rust Server lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.99.57:28035.

Which Rust version is Pine Hosting Rust Server on?

On Linux, Pine Hosting Rust Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Pine Hosting Rust Server for staying online?

At the moment, Pine Hosting Rust Server is online. According to the uptime it reports, the last restart was about 6 days 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Is Pine Hosting Rust Server known for smooth running?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The maximum entity count was 13,631, covering buildings, deployables and all else in the world. The highest memory usage was 1,291 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Pine Hosting Rust Server, and at what time?

Wiping once a month with the force wipe is what Pine Hosting Rust Server does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 25 days 4 hours ago. Wipes monthly, according to the schedule in its tags.

On Pine Hosting Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 2 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

How should you read the tags on Pine Hosting Rust Server?

These are the tags Pine Hosting Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting Rust Server come up?

You will find Pine Hosting Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Pine Hosting Rust Server place?

Player hours for the past seven days give Pine Hosting Rust Server #15,344, #1,522 in North America, and a place in the top 69% of ranked servers.

How many players does Pine Hosting Rust Server have at the moment?

Of 50 slots, 0 are taken on Pine Hosting Rust Server right now. The past week gives an average of 0 players.

Connection

How can you connect to Pine Hosting Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.57:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.