Rust Data LabData lab · live
Live readings Servers11,608 Players34,356 Populated2,818 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Modded · atomic number 10,931, its rank

Rust-A-Nut

Online NA 66.51.99.59:28060 checked 8m ago

duo weekly wipes moddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,931top 49% · #1319 in NA
Last wipe6d agoweekly schedule
Next wipe22hFri 30 Oct, 05:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA, and #339 of the duo servers (top 81%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 05:06 UTC, in 22h. Every Friday at 05:06 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 22hFri 30 Oct, 05:06 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 7d 22hFri 6 Nov, 05:06 UTC
  4. 14d 22hFri 13 Nov, 05:06 UTC
  5. 21d 22hFri 20 Nov, 05:06 UTC
  6. 28d 22hFri 27 Nov, 05:06 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 35d 22hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:06 UTC6d ago 1 – running 0
Fri 16 Oct, 05:06 UTC13d ago 0 – 7 days 0
Fri 9 Oct, 05:05 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 05:06 UTC27d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustForNoobs.c… 10
    RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average 10/ 100
  2. 2 Ru RustForNoobs.c… 108
    RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 68 on average 108/ 150
  3. 3 Us US RustLife.ne… 0
    US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average 0/ 100
  4. 4 Wa WARBANDITS.GG … 1
    WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average 1/ 100
  5. 5 Us US RustLife.ne… 3
    US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average 3/ 100
  6. 6 Wa WARBANDITS.GG … 181
    WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 143 on average 181/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust-A-Nut?

Rust-A-Nut runs a procedural map of size 2,500 with seed 978166565; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust-A-Nut?

Nothing in the name of Rust-A-Nut gives a gather rate. You get up to 2 players per group (duo). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Joining requires Rust's premium status. VAC is on, Valve's anti-cheat.

About the server

In what location does Rust-A-Nut sit?

The NA tag is how Rust-A-Nut lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.99.59:28060 is the address it uses.

Which Rust version is Rust-A-Nut on?

On Linux, Rust-A-Nut is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust-A-Nut stay online?

Rust-A-Nut is live as of now. About 5 days 23 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Does Rust-A-Nut hold a steady performance?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 31,713 entities. Up to 2,029 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Rust-A-Nut, and at what time?

The wipe rhythm for Rust-A-Nut is every Friday at 05:06 UTC. The wipe after this one is due on Friday 30 October at 05:06 UTC. Counting back, the current world began 6 days 1 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on Rust-A-Nut involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 17 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

How should you read the tags on Rust-A-Nut?

These are the tags Rust-A-Nut makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust-A-Nut come up?

The Rust Data Lab lists that include Rust-A-Nut are: Duo Rust servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Rust-A-Nut place?

Seven-day player hours place Rust-A-Nut at #10,931 overall, #1,319 in North America and in the top 49% of ranked servers. The duo ranking puts it at #339.

How many players does Rust-A-Nut have at the moment?

Rust-A-Nut currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top.

How to join

How can you connect to Rust-A-Nut?

Open the console with F1 in Rust and type client.connect 66.51.99.59:28060. The Launch Rust button on this page does the same job through Steam. Joining requires Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.