Rust Data LabData lab · live
Live readings Servers11,668 Players33,864 Populated2,833 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 3,853, its rank

Shadow Island 2X | Bi-Weekly | Quad

Online NA 66.51.99.59:28120 checked 11m ago

2x quad biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,853top 17% · #635 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA, and #247 of the quad servers (top 30%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap10.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 21d 14hThu 19 Nov, 17:57 UTC
  3. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:57 UTC6d ago 5 – running 0
Thu 15 Oct, 21:39 UTC13d ago 7 halved by day 3 6.8 days 1
Thu 1 Oct, 22:08 UTC FW27d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Shadow Island 2X | Bi-Weekly | Quad?

The map on Shadow Island 2X | Bi-Weekly | Quad is procedural at size 3,900 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Shadow Island Custom Map.

What settings and rules apply on Shadow Island 2X | Bi-Weekly | Quad?

According to its name, Shadow Island 2X | Bi-Weekly | Quad runs 2x gather. You get up to 4 players per group (quad). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Shadow Island 2X | Bi-Weekly | Quad sit?

The NA tag is how Shadow Island 2X | Bi-Weekly | Quad lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.59:28120 is the address it uses.

What Rust version does Shadow Island 2X | Bi-Weekly | Quad currently run?

Rust network protocol 2635 and build 168909 on Linux is what Shadow Island 2X | Bi-Weekly | Quad uses. The protocol must match for you to join; Steam will update your game.

Does Shadow Island 2X | Bi-Weekly | Quad stay up, and how reliable is its uptime?

Right now, Shadow Island 2X | Bi-Weekly | Quad is reachable. About 6 days 7 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 1 October 2026.

How well does Shadow Island 2X | Bi-Weekly | Quad perform?

The last 48 hours show an average of 12 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 107,323 entities. Up to 4,899 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Shadow Island 2X | Bi-Weekly | Quad?

The prediction for Shadow Island 2X | Bi-Weekly | Quad follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 6 days 9 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does Shadow Island 2X | Bi-Weekly | Quad look on the day of a wipe?

At their busiest, recent wipes averaged 5 players. Peak numbers on the latest wipe came 5 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Lists and tags

Which meanings sit behind the tags on Shadow Island 2X | Bi-Weekly | Quad?

The game's server browser reads the tags Shadow Island 2X | Bi-Weekly | Quad publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Shadow Island 2X | Bi-Weekly | Quad come up?

The Rust Data Lab lists that include Shadow Island 2X | Bi-Weekly | Quad are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Player counts

How does Shadow Island 2X | Bi-Weekly | Quad compare with other servers in the rankings?

Player hours for the past seven days give Shadow Island 2X | Bi-Weekly | Quad #3,853, #635 in North America, and a place in the top 17% of ranked servers. In the quad category it ranks #247.

How many players does Shadow Island 2X | Bi-Weekly | Quad have at the moment?

Shadow Island 2X | Bi-Weekly | Quad currently shows 0 players across 100 slots. Averaged over the past week: 1 players, peaking at 5. Over 48 hours, the highest average fell at 11:00 UTC, at 3 players.

How to join

What is the way to join Shadow Island 2X | Bi-Weekly | Quad?

Open the console with F1 in Rust and type client.connect 66.51.99.59:28120. The Launch Rust button on this page does the same job through Steam. You can find its website at https://shadowisland.xyz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.