Element card · group Modded · atomic number 15,339, its rank
Revenge
Online NA 66.51.99.61:28050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Revenge?
A procedural map of size 2,500 with seed 1 runs on Revenge, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Revenge configured, and what rules apply?
Nothing in the name of Revenge gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts Revenge?
Revenge gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.61:28050.
Which Rust version is Revenge on?
Rust network protocol 2634 and build 167781 on Linux is what Revenge uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Revenge for staying online?
At the moment, Revenge is online. According to the uptime it reports, the last restart was about 6 days 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Is Revenge known for smooth running?
The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 75,168, covering buildings, deployables and all else in the world. The highest memory usage was 2,947 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on Revenge, and at what time?
Estimated from the force wipe is when Revenge next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 14 days 23 hours ago. Wipes monthly, according to the schedule in its tags.
Where it appears
How should you read the tags on Revenge?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America: that is the tag list Revenge publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Revenge appear in?
These themed Rust Data Lab lists carry Revenge: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does Revenge place?
Seven-day player hours place Revenge at #15,339 overall, #1,509 in North America and in the top 69% of ranked servers.
What does the current player count on Revenge tell you?
Revenge currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.
Connection
What steps get you onto Revenge?
Open the console with F1 in Rust and type client.connect 66.51.99.61:28050. The Launch Rust button on this page does the same job through Steam.
