Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

Pine Hosting - Rust Server

Online EU 66.51.99.63:28030 checked 9m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69% · #2569 in EU
Last wipe4d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246802:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 18/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 63
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 63/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 28
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 28/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 2/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average 91/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Pine Hosting - Rust Server?

A procedural map of size 2,000 with seed 1 runs on Pine Hosting - Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Pine Hosting - Rust Server configured, and what rules apply?

The name of Pine Hosting - Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Pine Hosting - Rust Server based in?

With its EU tag, Pine Hosting - Rust Server places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.99.63:28030.

On what Rust version does Pine Hosting - Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Pine Hosting - Rust Server for staying online?

Pine Hosting - Rust Server is live as of now. The uptime it reports suggests it restarted roughly 3 days 22 hours ago. It was online for 71 of 72 hours in the last 3 full days, which is 99% uptime. It first appeared to Rust Data Lab on 25 October 2026.

How well does Pine Hosting - Rust Server perform?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The maximum entity count was 14,716, covering buildings, deployables and all else in the world. Up to 1,406 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Pine Hosting - Rust Server, and at what time?

Estimated from the force wipe is when Pine Hosting - Rust Server next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 4 days ago. Its tags set out a wipe schedule of once a month.

Tags, lists

How should you read the tags on Pine Hosting - Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Pine Hosting - Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

These themed Rust Data Lab lists carry Pine Hosting - Rust Server: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Pine Hosting - Rust Server place?

Player hours for the past seven days give Pine Hosting - Rust Server #15,349, #2,569 in Europe, and a place in the top 69% of ranked servers.

What does the current player count on Pine Hosting - Rust Server tell you?

At the moment Pine Hosting - Rust Server has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

How can you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.63:28030, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.