Element card · group PvE · atomic number 15,276, its rank
Testing Testing
Offline NA 66.51.99.65:28010 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 12d 19hWed 11 Nov, 18:29 UTC
- 26d 19hWed 25 Nov, 18:29 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 40d 19hWed 9 Dec, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC15d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC26d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC44d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testing Testing?
Testing Testing runs a procedural map of size 5,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
What rules has Testing Testing set, and what settings are in force?
Nothing in the name of Testing Testing gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
In what location does Testing Testing sit?
Testing Testing gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.65:28010 is the address it uses.
On what Rust version does Testing Testing operate?
On Linux, Testing Testing is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Testing Testing for staying online?
Currently offline, Testing Testing was last seen 6 days 1 hours ago. It was online for 46 of 168 hours in the last 7 full days, which is 27% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on Testing Testing?
Its tag guides the prediction, since Testing Testing's record holds too few wipes to confirm a schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 15 days 4 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
On Testing Testing, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Tags, lists
Which meanings sit behind the tags on Testing Testing?
The game's server browser reads the tags Testing Testing publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing Testing come up?
These themed Rust Data Lab lists carry Testing Testing: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
Against other Rust servers, where does Testing Testing place?
Seven-day player hours place Testing Testing at #15,276 overall, #1,493 in North America and in the top 69% of ranked servers.
How full is Testing Testing right now?
Testing Testing is offline at the moment; the last sighting was 6 days 1 hours ago. The seven-day average for this server is 0 players.
How to join
What steps get you onto Testing Testing?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.65:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
