Rust Data LabData lab · live
Live readings Servers11,650 Players32,278 Populated2,796 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Modded · atomic number 8,428, its rank

[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events

Online 66.51.99.65:28100 checked 13m ago

1x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#8,428top 38%
Last wipe24d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap2.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:13 UTC24d ago 1 – running 0
Thu 1 Oct, 19:21 UTC FW27d ago 0 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ma Made in Quebec… 3
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  4. 4 Te Testing Grounds 0
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  5. 5 Ap Apocrypha-Linu… 2
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  6. 6 Ex [US] Exile PvE… 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events set, and what settings are in force?

The name says it: gather runs at 1x on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events based in?

Going by its name rather than a tag, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.99.65:28100 is the address it uses.

Which Rust version is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events on?

On Linux, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events stay up, and how reliable is its uptime?

At the moment, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is online. The uptime it reports suggests it restarted roughly 4 days ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events hold a steady performance?

In the last 48 hours, it averaged 7 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 118,913 entities. Memory use peaked at 4,540 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

Once a month is all [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 24 days 21 hours ago. A monthly wipe schedule is what its tags publish.

On [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events carries?

These are the tags [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events come up?

You will find [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Population

How does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events compare with other servers in the rankings?

The seven-day player-hours table has [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events at #8,428, in the top 38% of ranked servers.

What does the current player count on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events tell you?

[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 17:00 UTC, when the average was 1 players.

Getting on

What steps get you onto [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

Open the console with F1 in Rust and type client.connect 66.51.99.65:28100. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.youtube.com/@walski_?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.