Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group PvE · atomic number 3,426, its rank

Lonely's PVE Playground | [ Halloween ]

Online NA 66.51.99.66:28035 checked 9m ago

biweekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 2/ 75 3% full Room to join
7-day average1peak 4
Rank · atomic number#3,426top 15% · #564 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 19hThu 12 Nov, 19:06 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 19hThu 10 Dec, 19:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:06 UTC13d ago 6 – running 0
Thu 1 Oct, 19:14 UTC FW27d ago 5 halved by day 6 14 days 0
Thu 17 Sep, 18:54 UTC41d ago 6 halved by day 4 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Lonely's PVE Playground | [ Halloween ]?

The map on Lonely's PVE Playground | [ Halloween ] is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is Lonely's PVE Playground | [ Halloween ] configured, and what rules apply?

The name of Lonely's PVE Playground | [ Halloween ] carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Lonely's PVE Playground | [ Halloween ] sit?

With its NA tag, Lonely's PVE Playground | [ Halloween ] places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.66:28035 is the address it uses.

What Rust version does Lonely's PVE Playground | [ Halloween ] currently run?

On Linux, Lonely's PVE Playground | [ Halloween ] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Lonely's PVE Playground | [ Halloween ] for staying online?

Lonely's PVE Playground | [ Halloween ] is live as of now. About 7 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Lonely's PVE Playground | [ Halloween ] hold a steady performance?

In the last 48 hours, it averaged 16 server fps, with a low of 4. Buildings, deployables and everything else in the world added up to as many as 89,077 entities. The highest memory usage was 3,586 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Lonely's PVE Playground | [ Halloween ]?

The wipe rhythm for Lonely's PVE Playground | [ Halloween ] is every 4 weeks on Thursday at 19:06 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 13 days 4 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

On Lonely's PVE Playground | [ Halloween ], what happens when wipe day arrives?

Recent wipes on average reached 6 players at their busiest. Peak numbers on the latest wipe came 29 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

What should you understand from the tags Lonely's PVE Playground | [ Halloween ] carries?

The game's server browser reads the tags Lonely's PVE Playground | [ Halloween ] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Lonely's PVE Playground | [ Halloween ] appear in?

These themed Rust Data Lab lists carry Lonely's PVE Playground | [ Halloween ]: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Lonely's PVE Playground | [ Halloween ] place?

Player hours for the past seven days give Lonely's PVE Playground | [ Halloween ] #3,426, #564 in North America, and a place in the top 15% of ranked servers.

How full is Lonely's PVE Playground | [ Halloween ] right now?

Of 75 slots, 2 are taken on Lonely's PVE Playground | [ Halloween ] right now. The week's figures average 1 players and top out at 4. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.

How to join

How can you connect to Lonely's PVE Playground | [ Halloween ]?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.66:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/R8DXfV3aEY.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.