Element card · group PvE · atomic number 2,070, its rank
US | Ducks PVE Community Server
Online NA 66.51.99.66:28050 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on US | Ducks PVE Community Server?
The map on US | Ducks PVE Community Server is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What rules has US | Ducks PVE Community Server set, and what settings are in force?
No gather rate appears in the name of US | Ducks PVE Community Server. Groups top out at 6 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts US | Ducks PVE Community Server?
US | Ducks PVE Community Server gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.66:28050 is the address it uses.
Which Rust version is US | Ducks PVE Community Server on?
On Linux, US | Ducks PVE Community Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does US | Ducks PVE Community Server stay online?
US | Ducks PVE Community Server is live as of now. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does US | Ducks PVE Community Server perform?
The last 48 hours show an average of 38 server fps and a minimum of 10. The maximum entity count was 129,526, covering buildings, deployables and all else in the world. Memory use peaked at 4,204 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on US | Ducks PVE Community Server, and at what time?
The only wipe on US | Ducks PVE Community Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 16 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On US | Ducks PVE Community Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 9 players. The latest wipe's peak fell 30 hours after it began.
Lists and tags
What should you understand from the tags US | Ducks PVE Community Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): 25 is the slot count; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; NA (North America): The server browser files it under North America: that is the tag list US | Ducks PVE Community Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does US | Ducks PVE Community Server come up?
The Rust Data Lab lists that include US | Ducks PVE Community Server are: Rust community servers, measured, Best Rust PvE servers, measured live, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does US | Ducks PVE Community Server place?
Seven-day player hours place US | Ducks PVE Community Server at #2,070 overall, #327 in North America and in the top 9% of ranked servers.
How full is US | Ducks PVE Community Server right now?
US | Ducks PVE Community Server currently shows 1 players across 25 slots. The week's figures average 2 players and top out at 9. The busiest point in the last 48 hours came at 21:00 UTC, averaging 4 players.
How to join
What is the way to join US | Ducks PVE Community Server?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.66:28050, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/7sctTtNb8N.
