Rust Data LabData lab · live
Live readings Servers11,808 Players73,203 Populated3,760 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Modded · atomic number 9,609, its rank

Rust Server - Pinehosting.com

Online 66.51.99.73:28070 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,609top 43%
Last wipe18h agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 02:58 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608022:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 02:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:58 UTC18h ago – – running 0
Sun 18 Oct, 00:01 UTC9d ago 2 – – 0
Mon 12 Oct, 01:50 UTC15d ago 3 halved by day 1 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 114
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 114/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 34/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 13/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 173
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 59 on average 173/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 10/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 269
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 57 on average 269/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Server - Pinehosting.com?

A procedural map of size 4,250 with seed 1652930283 runs on Rust Server - Pinehosting.com, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Server - Pinehosting.com set, and what settings are in force?

Nothing in the name of Rust Server - Pinehosting.com gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Rust Server - Pinehosting.com sit?

There is no region on record for Rust Server - Pinehosting.com. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.99.73:28070 is the address it uses.

Which Rust version is Rust Server - Pinehosting.com on?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server - Pinehosting.com uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust Server - Pinehosting.com for staying online?

Rust Server - Pinehosting.com is live as of now. About 17 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Does Rust Server - Pinehosting.com hold a steady performance?

In the last 48 hours, it averaged 10 server fps, with a low of 5. The entity count reached 107,057, including buildings, deployables and all other world items. The highest memory usage was 3,706 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Rust Server - Pinehosting.com?

The only wipe on Rust Server - Pinehosting.com is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 18 hours ago. Its tags set out a wipe schedule of once a month.

On Rust Server - Pinehosting.com, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

Tags, lists

What should you understand from the tags Rust Server - Pinehosting.com carries?

The game's server browser reads the tags Rust Server - Pinehosting.com publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server - Pinehosting.com appear in?

The Rust Data Lab lists that include Rust Server - Pinehosting.com are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

How does Rust Server - Pinehosting.com compare with other servers in the rankings?

Rust Server - Pinehosting.com sits at #9,609 for seven-day player hours, placing it in the top 43% of ranked servers.

How many players does Rust Server - Pinehosting.com have at the moment?

Of 50 slots, 0 are taken on Rust Server - Pinehosting.com right now. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.

Connection

What steps get you onto Rust Server - Pinehosting.com?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.73:28070, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.