Element card · group Modded · atomic number 5,708, its rank
Cheddar's World 2.0
Online EU 66.51.99.80:28020 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:07 UTC21d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Cheddar's World 2.0?
A procedural map of size 4,000 with seed 2137036813 runs on Cheddar's World 2.0, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Cheddar's World 2.0 configured, and what rules apply?
Nothing in the name of Cheddar's World 2.0 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is Cheddar's World 2.0 based in?
The EU tag is how Cheddar's World 2.0 lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.80:28020.
On what Rust version does Cheddar's World 2.0 operate?
Rust network protocol 2635 and build 168909 on Linux is what Cheddar's World 2.0 uses. The protocol must match for you to join; Steam will update your game.
How reliably does Cheddar's World 2.0 stay online?
Right now, Cheddar's World 2.0 is reachable. About 5 days 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.
Does Cheddar's World 2.0 hold a steady performance?
In the last 48 hours, it averaged 10 server fps, with a low of 5. The entity count reached 87,501, including buildings, deployables and all other world items. Memory use peaked at 4,290 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on Cheddar's World 2.0, and at what time?
The only wipe on Cheddar's World 2.0 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 21 days 6 hours ago. Its tags set out a wipe schedule of once a month.
On Cheddar's World 2.0, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on Cheddar's World 2.0?
The game's server browser reads the tags Cheddar's World 2.0 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Cheddar's World 2.0 come up?
You will find Cheddar's World 2.0 on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does Cheddar's World 2.0 place?
Player hours for the past seven days give Cheddar's World 2.0 #5,708, #1,823 in Europe, and a place in the top 26% of ranked servers.
How many players does Cheddar's World 2.0 have at the moment?
Cheddar's World 2.0 currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 22:00 UTC, when the average was 1 players.
How to join
What is the way to join Cheddar's World 2.0?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.80:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
