Rust Data LabData lab · live
Live readings Servers11,748 Players75,412 Populated3,731 Fresh wipes · 3h135 Sampled every 5 min

Element card · group PvE · atomic number 5,217, its rank

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 15m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 2
Rank · atomic number#5,217top 23%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5214:0000:0009:0018:0003:0012:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040014:0000:0009:0018:0003:0012:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago 2 – 1 days 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 116
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 116/ 2,000
  2. 2 Br [EU] Brits PvE… 223
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average 223/ 2,000
  3. 3 Ch Chrayntopia ♡ … 35
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 35/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 130
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 130/ 200
  5. 5 Tr TRAVELER PVE [… 59
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 52 on average 59/ 100
  6. 6 Re [PvE] Relic | … 39
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 39/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on WD-41 | Roleplay | PvE?

The map on WD-41 | Roleplay | PvE is procedural at size 4,000 with seed 1776, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is WD-41 | Roleplay | PvE configured, and what rules apply?

No gather rate appears in the name of WD-41 | Roleplay | PvE. You get up to 128 players per group. Play runs as roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is WD-41 | Roleplay | PvE based in?

No region is published by WD-41 | Roleplay | PvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 67.60.51.136:28015.

Which Rust version is WD-41 | Roleplay | PvE on?

Rust network protocol 2635 and build 168909 on Linux is what WD-41 | Roleplay | PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does WD-41 | Roleplay | PvE stay online?

WD-41 | Roleplay | PvE is live as of now. According to the uptime it reports, the last restart was about 3 hours ago. For the last 7 full days, 49 of 168 hours were online, giving 29% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

How well does WD-41 | Roleplay | PvE perform?

Server fps averaged 114 over the last 48 hours, with 78 as the lowest. Buildings, deployables and everything else in the world added up to as many as 93,765 entities. The highest memory usage was 2,995 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does WD-41 | Roleplay | PvE wipe, and how often?

With no fixed rhythm, WD-41 | Roleplay | PvE wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 hours ago.

On WD-41 | Roleplay | PvE, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 5.

Tags, lists

Which meanings sit behind the tags on WD-41 | Roleplay | PvE?

The game's server browser reads the tags WD-41 | Roleplay | PvE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts128 (Group limit): The team limit is 128; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does WD-41 | Roleplay | PvE appear in?

These themed Rust Data Lab lists carry WD-41 | Roleplay | PvE: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does WD-41 | Roleplay | PvE compare with other servers in the rankings?

WD-41 | Roleplay | PvE sits at #5,217 for seven-day player hours, placing it in the top 23% of ranked servers.

How full is WD-41 | Roleplay | PvE right now?

Of 100 slots, 0 are taken on WD-41 | Roleplay | PvE right now. Averaged over the past week: 1 players, peaking at 2. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

Getting on

What steps get you onto WD-41 | Roleplay | PvE?

In Rust, press F1 and enter client.connect 67.60.51.136:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts128
Group limit The team limit is 128.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.