Element card · group PvE · atomic number 15,339, its rank
Deathrive Rustocolypse
Online 68.168.20.252:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 21d 15hThu 19 Nov, 13:25 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:25 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 13:26 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 13:26 UTC20d ago | 0 | – | 7 days | 0 |
| Wed 7 Oct, 13:26 UTC21d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 13:23 UTC22d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 13:29 UTC23d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 13:22 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 13:25 UTC25d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 13:26 UTC26d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 13:33 UTC27d ago | 0 | – | 1 days | 0 |
| Thu 24 Sep, 13:22 UTC34d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 13:28 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Deathrive Rustocolypse?
Generated by the game, the map on Deathrive Rustocolypse is procedural.
What rules has Deathrive Rustocolypse set, and what settings are in force?
No gather rate appears in the name of Deathrive Rustocolypse. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Deathrive Rustocolypse?
There is no region on record for Deathrive Rustocolypse. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 68.168.20.252:28015.
Which Rust version is Deathrive Rustocolypse on?
Rust network protocol 2634 and build 166652 on Linux is what Deathrive Rustocolypse uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Deathrive Rustocolypse stay up, and how reliable is its uptime?
At the moment, Deathrive Rustocolypse is online. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Deathrive Rustocolypse?
Following the tag is the best the prediction can do for Deathrive Rustocolypse, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 6 days 8 hours ago the current world was made. Wipes every two weeks are what its tags set out.
What does a typical wipe day on Deathrive Rustocolypse involve?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
How should you read the tags on Deathrive Rustocolypse?
These are the tags Deathrive Rustocolypse makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Deathrive Rustocolypse come up?
You will find Deathrive Rustocolypse on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player counts
What position does Deathrive Rustocolypse hold among Rust servers?
Player hours over the last week put Deathrive Rustocolypse at #15,339, inside the top 69% of ranked servers.
How full is Deathrive Rustocolypse right now?
Deathrive Rustocolypse currently shows 0 players across 100 slots. The past week gives an average of 0 players.
Connection
What steps get you onto Deathrive Rustocolypse?
In Rust, press F1 and enter client.connect 68.168.20.252:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.