Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 15,472, its rank

Tyler's learning server

Offline 68.42.194.79:28015 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,472top 67%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 149
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 149/ 250
  2. 2 Ru Rustoria.co - … 104
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 104/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 20
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 20/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Tyler's learning server?

The map on Tyler's learning server is procedural, made by the game.

What settings and rules apply on Tyler's learning server?

Nothing in the name of Tyler's learning server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Tyler's learning server based in?

No region is published by Tyler's learning server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 68.42.194.79:28015.

Which Rust version is Tyler's learning server on?

Rust network protocol 2633 and build 165217 on Windows is what Tyler's learning server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Tyler's learning server stay up, and how reliable is its uptime?

Currently offline, Tyler's learning server was last seen 36 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipes and resets

What is the wiping pattern on Tyler's learning server?

The record holds too few of Tyler's learning server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 5 hours ago.

Tags, lists

Which meanings sit behind the tags on Tyler's learning server?

These are the tags Tyler's learning server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Tyler's learning server appear in?

These themed Rust Data Lab lists carry Tyler's learning server: Beginner-tagged Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Tyler's learning server compare with other servers in the rankings?

The seven-day player-hours table has Tyler's learning server at #15,472, in the top 67% of ranked servers.

How many players does Tyler's learning server have at the moment?

No live signal from Tyler's learning server right now, which was last seen 36 days 2 hours ago.

Getting on

How can you connect to Tyler's learning server?

Open the console with F1 in Rust and type client.connect 68.42.194.79:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.