Rust Data LabData lab · live
Live readings Servers11,828 Players91,106 Populated3,754 Fresh wipes · 3h433 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

Rust Rampage DEV [US] [MODS] x100

Online NA 71.120.188.159:28018 checked 10m ago

100x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68% · #1496 in NA
Last wipe25d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:21 UTC25d ago 1 – running 0
Sat 3 Oct, 06:12 UTC26d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Rampage DEV [US] [MODS] x100?

The map on Rust Rampage DEV [US] [MODS] x100 is procedural at size 4,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on Rust Rampage DEV [US] [MODS] x100?

The name says it: gather runs at 100x on Rust Rampage DEV [US] [MODS] x100. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rust Rampage DEV [US] [MODS] x100?

With its NA tag, Rust Rampage DEV [US] [MODS] x100 places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 71.120.188.159:28018 is the address it uses.

Which Rust version is Rust Rampage DEV [US] [MODS] x100 on?

On Linux, Rust Rampage DEV [US] [MODS] x100 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Rust Rampage DEV [US] [MODS] x100 for staying online?

At the moment, Rust Rampage DEV [US] [MODS] x100 is online. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 7 full days, 162 of 168 hours were online, giving 96% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Rust Rampage DEV [US] [MODS] x100 perform?

Server fps averaged 27 over the last 48 hours, with 14 as the lowest. Buildings, deployables and everything else in the world added up to as many as 225,578 entities. The highest memory usage was 5,926 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Rust Rampage DEV [US] [MODS] x100, and at what time?

Once a month is all Rust Rampage DEV [US] [MODS] x100 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 25 days 3 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

On Rust Rampage DEV [US] [MODS] x100, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on Rust Rampage DEV [US] [MODS] x100?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server: that is the tag list Rust Rampage DEV [US] [MODS] x100 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Rampage DEV [US] [MODS] x100 come up?

These themed Rust Data Lab lists carry Rust Rampage DEV [US] [MODS] x100: Rust gather rate: more than 10x, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Player counts

How does Rust Rampage DEV [US] [MODS] x100 compare with other servers in the rankings?

Player hours for the past seven days give Rust Rampage DEV [US] [MODS] x100 #15,268, #1,496 in North America, and a place in the top 68% of ranked servers.

How many players does Rust Rampage DEV [US] [MODS] x100 have at the moment?

At the moment Rust Rampage DEV [US] [MODS] x100 has 0 of its 100 slots filled. The past week gives an average of 0 players.

Connection

What steps get you onto Rust Rampage DEV [US] [MODS] x100?

In Rust, press F1 and enter client.connect 71.120.188.159:28018. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.