Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Vanilla · atomic number 7,679, its rank

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 10m ago

biweekly wipes vanillacarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,679top 34% · #1132 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 17:53 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 19
    Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 90 on average 19/ 200
  2. 2 Ru Rusty Moose |U… 17
    Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 60 on average 17/ 200
  3. 3 Gr Gringers Solo … 24
    Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 42 on average 24/ 100
  4. 4 Ru Rustoria.co - … 12
    Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 37 on average 12/ 200
  5. 5 Re Reddit.com/r/P… 4
    Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 26 on average 4/ 200
  6. 6 Ru Rustafied.com … 1
    Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 23 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Nuclear US - Vanilla | BiWeekly?

The map on Nuclear US - Vanilla | BiWeekly is procedural at size 3,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Nuclear Map Generation.

What rules has Nuclear US - Vanilla | BiWeekly set, and what settings are in force?

Nothing in the name of Nuclear US - Vanilla | BiWeekly gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Plugins in use: Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Nuclear US - Vanilla | BiWeekly sit?

With its NA tag, Nuclear US - Vanilla | BiWeekly places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 72.73.28.150:28030.

Which Rust version is Nuclear US - Vanilla | BiWeekly on?

On Linux, Nuclear US - Vanilla | BiWeekly is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Nuclear US - Vanilla | BiWeekly for staying online?

Right now, Nuclear US - Vanilla | BiWeekly is reachable. The uptime it reports suggests it restarted roughly 3 days 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Nuclear US - Vanilla | BiWeekly perform?

In the last 48 hours, it averaged 45 server fps, with a low of 41. Buildings, deployables and everything else in the world added up to as many as 76,100 entities. Memory use peaked at 3,439 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Nuclear US - Vanilla | BiWeekly, and at what time?

Nuclear US - Vanilla | BiWeekly runs on a wipe rhythm of every 4 weeks on Thursday at 17:53 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 13 days 13 hours ago. Wipes every two weeks are what its tags set out.

How does Nuclear US - Vanilla | BiWeekly look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 34 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 6.

Where it appears

How should you read the tags on Nuclear US - Vanilla | BiWeekly?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server: that is the tag list Nuclear US - Vanilla | BiWeekly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Nuclear US - Vanilla | BiWeekly appear in?

You will find Nuclear US - Vanilla | BiWeekly on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind Nuclear US - Vanilla | BiWeekly?

3 other servers we track publish a nucleargaming.io hostname as well, which makes one operator the likely runner of them and Nuclear US - Vanilla | BiWeekly.

Population

How does Nuclear US - Vanilla | BiWeekly compare with other servers in the rankings?

Player hours for the past seven days give Nuclear US - Vanilla | BiWeekly #7,679, #1,132 in North America, and a place in the top 34% of ranked servers.

What does the current player count on Nuclear US - Vanilla | BiWeekly tell you?

Of 50 slots, 0 are taken on Nuclear US - Vanilla | BiWeekly right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Getting on

What is the way to join Nuclear US - Vanilla | BiWeekly?

You can connect by pressing F1 in Rust and entering client.connect 72.73.28.150:28030, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://nuclearrust.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.