Rust Data LabData lab · live
Live readings Servers11,817 Players87,514 Populated3,688 Fresh wipes · 3h401 Sampled every 5 min

Element card · group PvE · atomic number 12,381, its rank

Silver Dragon Gaming Rust Dev | Powered by AMP

Online 73.173.247.84:28015 checked 12m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,381top 56%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:36 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 242
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 242/ 2,000
  2. 2 Br [EU] Brits PvE… 253
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 253/ 2,000
  3. 3 Ch Chrayntopia ♡ … 81
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 81/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 22
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 22/ 200
  5. 5 Re [PvE] Relic | … 57
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 57/ 300
  6. 6 Tr TRAVELER PVE [… 43
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 43/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Silver Dragon Gaming Rust Dev | Powered by AMP?

Silver Dragon Gaming Rust Dev | Powered by AMP runs a procedural map of size 4,500 with seed 475660082; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Silver Dragon Gaming Rust Dev | Powered by AMP configured, and what rules apply?

The name of Silver Dragon Gaming Rust Dev | Powered by AMP carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Silver Dragon Gaming Rust Dev | Powered by AMP?

No region is published by Silver Dragon Gaming Rust Dev | Powered by AMP. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 73.173.247.84:28015.

On what Rust version does Silver Dragon Gaming Rust Dev | Powered by AMP operate?

Rust network protocol 2635 and build 168909 on Windows is what Silver Dragon Gaming Rust Dev | Powered by AMP uses. The protocol must match for you to join; Steam will update your game.

Does Silver Dragon Gaming Rust Dev | Powered by AMP stay up, and how reliable is its uptime?

At the moment, Silver Dragon Gaming Rust Dev | Powered by AMP is online. According to the uptime it reports, the last restart was about 38 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Silver Dragon Gaming Rust Dev | Powered by AMP perform?

The last 48 hours show an average of 88 server fps and a minimum of 70. The maximum entity count was 118,004, covering buildings, deployables and all else in the world. The highest memory usage was 3,934 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Silver Dragon Gaming Rust Dev | Powered by AMP?

Too few wipes are on record for Silver Dragon Gaming Rust Dev | Powered by AMP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 18 hours ago the current world was made.

On Silver Dragon Gaming Rust Dev | Powered by AMP, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Silver Dragon Gaming Rust Dev | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Silver Dragon Gaming Rust Dev | Powered by AMP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Silver Dragon Gaming Rust Dev | Powered by AMP appear in?

These themed Rust Data Lab lists carry Silver Dragon Gaming Rust Dev | Powered by AMP: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Silver Dragon Gaming Rust Dev | Powered by AMP place?

Silver Dragon Gaming Rust Dev | Powered by AMP sits at #12,381 for seven-day player hours, placing it in the top 56% of ranked servers.

How full is Silver Dragon Gaming Rust Dev | Powered by AMP right now?

Of 50 slots, 0 are taken on Silver Dragon Gaming Rust Dev | Powered by AMP right now. Averaged over the past week: 0 players, peaking at 1.

How to join

What is the way to join Silver Dragon Gaming Rust Dev | Powered by AMP?

Open the console with F1 in Rust and type client.connect 73.173.247.84:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/UJxjMQcVA.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.