Rust Data LabData lab · live
Live readings Servers11,582 Players33,161 Populated2,855 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 6,587, its rank

Snaplatacks Plugin Shack

Online 74.131.100.148:28015 checked 8m ago

quad moddedcarbonsoftcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,587top 30%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers, and #378 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 1
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 1/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 So [EA] Softcore 1 30
    [EA] Softcore 1 quad · monthly · 69 on average 30/ 350
  4. 4 Fa [US] Facepunch… 41
    [US] Facepunch Softcore 2 NA · quad · monthly · 60 on average 41/ 300
  5. 5 Re Reddit.com/r/P… 30
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 36 on average 30/ 150
  6. 6 Ru Rusty Sporks P… 6
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 6/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Snaplatacks Plugin Shack?

The map on Snaplatacks Plugin Shack is procedural at size 5,000 with seed 2147483647, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Snaplatacks Plugin Shack set, and what settings are in force?

The name of Snaplatacks Plugin Shack carries no gather rate. The group cap is 4 players (quad). Play runs as softcore, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Snaplatacks Plugin Shack based in?

Nothing about a region is published by Snaplatacks Plugin Shack. Rust Data Lab shows a server's stated location, not a verified position of the machine. 74.131.100.148:28015 is the address it uses.

What Rust version does Snaplatacks Plugin Shack currently run?

On Linux, Snaplatacks Plugin Shack is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Snaplatacks Plugin Shack stay online?

Snaplatacks Plugin Shack is live as of now. About 18 hours ago is when it last restarted, based on its uptime. For the last 4 full days, 96 of 96 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Does Snaplatacks Plugin Shack hold a steady performance?

Server fps averaged 231 over the last 48 hours, with 220 as the lowest. The entity count reached 147,353, including buildings, deployables and all other world items. Memory use peaked at 5,561 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Snaplatacks Plugin Shack wipe, and how often?

The record holds too few of Snaplatacks Plugin Shack's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 4 hours ago.

Where it appears

Which meanings sit behind the tags on Snaplatacks Plugin Shack?

gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Snaplatacks Plugin Shack publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Snaplatacks Plugin Shack appear in?

The Rust Data Lab lists that include Snaplatacks Plugin Shack are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Who operates Snaplatacks Plugin Shack?

Sharing its snaplatack.info hostname with 1 other server we track, Snaplatacks Plugin Shack is most likely run by the same operator as that one.

Player counts

Against other Rust servers, where does Snaplatacks Plugin Shack place?

Player hours over the last week put Snaplatacks Plugin Shack at #6,587, inside the top 30% of ranked servers. Within quad, its rank is #378.

How many players does Snaplatacks Plugin Shack have at the moment?

Snaplatacks Plugin Shack currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Connection

What is the way to join Snaplatacks Plugin Shack?

Open the console with F1 in Rust and type client.connect 74.131.100.148:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/VVaGjV2rk9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players 50 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.