Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 12,811, its rank

Snaplatacks Plugin Shack

Offline 74.131.98.111:28015 checked 6d ago

quad moddedcarbonsoftcore
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#12,811top 58%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers, and #561 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC16d ago 1 – running 0
Thu 1 Oct, 20:31 UTC FW26d ago 1 halved by day 1 9.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 2
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 2/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 So [EA] Softcore 1 17
    [EA] Softcore 1 quad · monthly · 69 on average 17/ 350
  4. 4 Fa [US] Facepunch… 92
    [US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 92/ 300
  5. 5 Re Reddit.com/r/P… 16
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average 16/ 150
  6. 6 Ru Rusty Sporks P… 18
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 18/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Snaplatacks Plugin Shack?

A procedural map of size 5,000 with seed 2147483647 runs on Snaplatacks Plugin Shack, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Snaplatacks Plugin Shack configured, and what rules apply?

No gather rate appears in the name of Snaplatacks Plugin Shack. A group can hold 4 players at most (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Snaplatacks Plugin Shack?

There is no region on record for Snaplatacks Plugin Shack. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 74.131.98.111:28015.

Which Rust version is Snaplatacks Plugin Shack on?

On Linux, Snaplatacks Plugin Shack is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Snaplatacks Plugin Shack stay up, and how reliable is its uptime?

Currently offline, Snaplatacks Plugin Shack was last seen 6 days 22 hours ago. It was online for 25 of 168 hours in the last 7 full days, which is 15% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

What is the wiping pattern on Snaplatacks Plugin Shack?

Too few wipes are on record for Snaplatacks Plugin Shack to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 22 hours ago.

What does a typical wipe day on Snaplatacks Plugin Shack involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

How should you read the tags on Snaplatacks Plugin Shack?

gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Snaplatacks Plugin Shack publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Snaplatacks Plugin Shack come up?

You will find Snaplatacks Plugin Shack on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Whose server is Snaplatacks Plugin Shack?

1 other server we track also publishes a snaplatack.info hostname, as Snaplatacks Plugin Shack does, which suggests the same operator runs them.

Player numbers

How does Snaplatacks Plugin Shack compare with other servers in the rankings?

Player hours over the last week put Snaplatacks Plugin Shack at #12,811, inside the top 58% of ranked servers. In the quad category it ranks #561.

What does the current player count on Snaplatacks Plugin Shack tell you?

Snaplatacks Plugin Shack is offline at the moment; the last sighting was 6 days 22 hours ago. The week's figures average 1 players and top out at 1.

Connection

How can you connect to Snaplatacks Plugin Shack?

In Rust, press F1 and enter client.connect 74.131.98.111:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/VVaGjV2rk9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players It has 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.