Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Modded · atomic number 15,900, its rank

Penguin Paradise by Necre

Offline 74.91.123.226:28015 checked 21d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,900top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:26 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Al Alone & Afraid 3
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  5. 5 Th TheLastOfRust … 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on Penguin Paradise by Necre?

A procedural map runs on Penguin Paradise by Necre, generated by the game.

What rules has Penguin Paradise by Necre set, and what settings are in force?

Nothing in the name of Penguin Paradise by Necre gives a gather rate. Nothing is published about a group limit. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Penguin Paradise by Necre sit?

Nothing about a region is published by Penguin Paradise by Necre. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 74.91.123.226:28015.

On what Rust version does Penguin Paradise by Necre operate?

On Linux, Penguin Paradise by Necre is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Penguin Paradise by Necre stay online?

Currently offline, Penguin Paradise by Necre was last seen 21 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on Penguin Paradise by Necre, and at what time?

Too few wipes are on record for Penguin Paradise by Necre to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days ago.

What does a typical wipe day on Penguin Paradise by Necre involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on Penguin Paradise by Necre?

These are the tags Penguin Paradise by Necre makes public for the server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp20 (Max players): 20 is the slot count; ts0 (Group limit): There is no team system here; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Penguin Paradise by Necre appear in?

You will find Penguin Paradise by Necre on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

How does Penguin Paradise by Necre compare with other servers in the rankings?

Penguin Paradise by Necre sits at #15,900 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Penguin Paradise by Necre have at the moment?

Penguin Paradise by Necre is offline at the moment; the last sighting was 21 days 8 hours ago.

Getting on

What is the way to join Penguin Paradise by Necre?

You can connect by pressing F1 in Rust and entering client.connect 74.91.123.226:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmhardcore,cs167058,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp20
Max players 20 is the slot count.
ts0
Group limit There is no team system here.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.