Element card · group PvE · atomic number 16,829, its rank
XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28021 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:44 UTC33d ago | 1 | – | running | 0 |
| Mon 21 Sep, 22:13 UTC37d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 01:00 UTC41d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
A procedural map of size 4,000 with seed 1337 runs on XESSIVEMINDS DEVELOPMENT SERVER ONLY, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has XESSIVEMINDS DEVELOPMENT SERVER ONLY set, and what settings are in force?
Nothing in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit?
No region is published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 75.109.37.163:28021 is the address it uses.
On what Rust version does XESSIVEMINDS DEVELOPMENT SERVER ONLY operate?
On Windows, XESSIVEMINDS DEVELOPMENT SERVER ONLY is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does XESSIVEMINDS DEVELOPMENT SERVER ONLY stay online?
Right now XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline, with its last appearance 32 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe schedule
What is the wiping pattern on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
No next wipe can be predicted on XESSIVEMINDS DEVELOPMENT SERVER ONLY: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 20 hours ago the current world was made.
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
How should you read the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does XESSIVEMINDS DEVELOPMENT SERVER ONLY come up?
These themed Rust Data Lab lists carry XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does XESSIVEMINDS DEVELOPMENT SERVER ONLY place?
XESSIVEMINDS DEVELOPMENT SERVER ONLY sits at #16,829 for seven-day player hours, placing it in the top 72% of ranked servers.
How full is XESSIVEMINDS DEVELOPMENT SERVER ONLY right now?
No live signal from XESSIVEMINDS DEVELOPMENT SERVER ONLY right now, which was last seen 32 days 20 hours ago.
Getting on
How can you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?
You can connect by pressing F1 in Rust and entering client.connect 75.109.37.163:28021, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
