Rust Data LabData lab · live
Live readings Servers11,598 Players34,072 Populated2,891 Fresh wipes · 3h70 Sampled every 5 min

Element card · group PvE · atomic number 15,427, its rank

XESSIVEMINDS | 10X | HUNTERS PARADISE

Offline 75.109.7.103:28022 checked 15d ago

10x moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,427top 71%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 01:09 UTC15d ago 0 – running 1
Sun 11 Oct, 03:21 UTC17d ago 1 – 1.9 days 0
Fri 9 Oct, 22:39 UTC18d ago 2 – 1.2 days 2
Fri 9 Oct, 15:05 UTC18d ago 2 – 0.3 days 1
Fri 9 Oct, 00:48 UTC19d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ir Iron Haven Med… 3
    Iron Haven Medieval NA · groups of 8+ · monthly · 1 on average 3/ 75

Quick answers

from the figures on this page

Server setup

What map is in play on XESSIVEMINDS | 10X | HUNTERS PARADISE?

XESSIVEMINDS | 10X | HUNTERS PARADISE runs a procedural map of size 3,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is XESSIVEMINDS | 10X | HUNTERS PARADISE configured, and what rules apply?

According to its name, XESSIVEMINDS | 10X | HUNTERS PARADISE runs 10x gather. Eight players per group is the limit, the game's default. primitive is the game mode, bows, spears and melee, with no guns. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In what location does XESSIVEMINDS | 10X | HUNTERS PARADISE sit?

No region is published by XESSIVEMINDS | 10X | HUNTERS PARADISE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 75.109.7.103:28022.

What Rust version does XESSIVEMINDS | 10X | HUNTERS PARADISE currently run?

On Windows, XESSIVEMINDS | 10X | HUNTERS PARADISE is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does XESSIVEMINDS | 10X | HUNTERS PARADISE stay online?

XESSIVEMINDS | 10X | HUNTERS PARADISE is not online at the moment; the last sighting was 15 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.

Wipe days

When does XESSIVEMINDS | 10X | HUNTERS PARADISE wipe, and how often?

With no fixed rhythm, XESSIVEMINDS | 10X | HUNTERS PARADISE wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 4 hours ago.

How does XESSIVEMINDS | 10X | HUNTERS PARADISE look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags XESSIVEMINDS | 10X | HUNTERS PARADISE carries?

The game's server browser reads the tags XESSIVEMINDS | 10X | HUNTERS PARADISE publishes, which are gmprimitive (Game mode): No guns here: the primitive ruleset leaves bows, spears and melee; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does XESSIVEMINDS | 10X | HUNTERS PARADISE come up?

You will find XESSIVEMINDS | 10X | HUNTERS PARADISE on the following Rust Data Lab lists: 10x Rust servers, counted live, Modded Rust servers, measured, Primitive Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Primitive; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Player counts

What position does XESSIVEMINDS | 10X | HUNTERS PARADISE hold among Rust servers?

Player hours over the last week put XESSIVEMINDS | 10X | HUNTERS PARADISE at #15,427, inside the top 71% of ranked servers.

How full is XESSIVEMINDS | 10X | HUNTERS PARADISE right now?

XESSIVEMINDS | 10X | HUNTERS PARADISE is offline at the moment; the last sighting was 15 days 4 hours ago.

Connection

How can you connect to XESSIVEMINDS | 10X | HUNTERS PARADISE?

Open the console with F1 in Rust and type client.connect 75.109.7.103:28022. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmprimitive,cs166652,ts8

Game

gmprimitive
Game mode No guns here: the primitive ruleset leaves bows, spears and melee.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.