Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 15,426, its rank

HUMANLINK x2 | FR | Familial

Online EU 76.13.46.25:28115 checked 1h ago

2x trio monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426top 69% · #2579 in EU
Last wipe48d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Do DOPERUST.COM –… 19
    DOPERUST.COM – 2X EU Solo/Duo/Trio – 50% Upkeep EU · trio · 2x · monthly · 29 on average 19/ 100
  2. 2 Wa WARBANDITS.GG … 14
    WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio|No BP Wipes| EU · trio · 2x · monthly · 23 on average 14/ 100
  3. 3 Wi [EU] WizzRust … 39
    [EU] WizzRust 2x Solo/Duo/Trio | Vanilla+ | Wiped 22/10 EU · trio · 2x · monthly · 22 on average 39/ 100
  4. 4 Ru 404 RUST 2X SO… 25
    404 RUST 2X SOLO/DUO/TRIO |ВС |ДЛЯ НОВИЧКОВ 25.10 EU · trio · 2x · monthly · 14 on average 25/ 550
  5. 5 Ru 404 RUST 2X SO… 4
    404 RUST 2X SOLO/DUO/TRIO |ПТ |ДЛЯ НОВИЧКОВ 23.10 EU · trio · 2x · monthly · 13 on average 4/ 550
  6. 6 Ru 404 RUST 2X SO… 0
    404 RUST 2X SOLO/DUO/TRIO |ЧТ |ДЛЯ НОВИЧКОВ 22.10 EU · trio · 2x · monthly · 7 on average 0/ 550

Quick answers

from the figures on this page

Settings and map

What map is in play on HUMANLINK x2 | FR | Familial?

The map on HUMANLINK x2 | FR | Familial is procedural at size 2,500 with seed 1699737463, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on HUMANLINK x2 | FR | Familial?

HUMANLINK x2 | FR | Familial carries a 2x gather rate, as its name states. The group cap is 3 players (trio). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is HUMANLINK x2 | FR | Familial based in?

HUMANLINK x2 | FR | Familial gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 76.13.46.25:28115.

What Rust version does HUMANLINK x2 | FR | Familial currently run?

On Linux, HUMANLINK x2 | FR | Familial is running Rust network protocol 2633 and build 163493. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does HUMANLINK x2 | FR | Familial stay online?

Right now, HUMANLINK x2 | FR | Familial is reachable. About 4 days 9 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does HUMANLINK x2 | FR | Familial hold a steady performance?

Server fps averaged 28 over the last 48 hours, with 2 as the lowest. The entity count reached 31,860, including buildings, deployables and all other world items. The highest memory usage was 2,028 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on HUMANLINK x2 | FR | Familial, and at what time?

An estimate from the force wipe puts the next wipe on HUMANLINK x2 | FR | Familial. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 48 days 23 hours ago. Its tags set out a wipe schedule of once a month.

Where it appears

Which meanings sit behind the tags on HUMANLINK x2 | FR | Familial?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts3 (Group limit): The team limit is 3; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): It runs build 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list HUMANLINK x2 | FR | Familial publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does HUMANLINK x2 | FR | Familial appear in?

The Rust Data Lab lists that include HUMANLINK x2 | FR | Familial are: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

What position does HUMANLINK x2 | FR | Familial hold among Rust servers?

HUMANLINK x2 | FR | Familial is #15,426 on seven-day player hours, #2,579 in Europe, and in the top 69% of all ranked servers. Within trio, its rank is #525.

How full is HUMANLINK x2 | FR | Familial right now?

Of 10 slots, 0 are taken on HUMANLINK x2 | FR | Familial right now. The past week gives an average of 0 players.

Getting on

What is the way to join HUMANLINK x2 | FR | Familial?

You can connect by pressing F1 in Rust and entering client.connect 76.13.46.25:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^m,EU,gmrust,cs163493,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts3
Group limit The team limit is 3.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build It runs build 163493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.