Rust Data LabData lab · live
Live readings Servers11,665 Players53,198 Populated3,312 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 15,396, its rank

A Rust Server

Online 76.157.24.140:28134 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,396top 69%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123423:0001:0003:0004:0006:0008:00Wiped Tue 27 Oct, 23:43 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040023:0001:0003:0004:0006:0008:00Wiped Tue 27 Oct, 23:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:43 UTC9h ago – – running 0
Tue 29 Sep, 01:49 UTC29d ago 0 – 28.9 days 0
Wed 23 Sep, 17:31 UTC34d ago 3 halved by day 1 5.3 days 0
Mon 21 Sep, 21:35 UTC36d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 47
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 75 on average 47/ 250
  2. 2 Sh SHELBY RUST Х5… 105
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 53 on average 105/ 160
  3. 3 红果 红果十倍/10.26号新开/… 8
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 8/ 200
  4. 4 Ru Rustico 3 5
    Rustico 3 groups of 5 · 8 on average 5/ 100
  5. 5 Sg SGRust@Mint 2
    SGRust@Mint groups of 6 · 2 on average 2/ 10
  6. 6 Bu Bustabar NA Pv… 0
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on A Rust Server?

A procedural map of size 4,500 with seed 1337 runs on A Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has A Rust Server set, and what settings are in force?

The name of A Rust Server carries no gather rate. You get up to 6 players per group. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does A Rust Server sit?

Nothing about a region is published by A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 76.157.24.140:28134.

Which Rust version is A Rust Server on?

On Linux, A Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Rust Server stay up, and how reliable is its uptime?

At the moment, A Rust Server is online. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 20 September 2026.

How well does A Rust Server perform?

Server fps averaged 239 over the last 48 hours, with 237 as the lowest. Buildings, deployables and everything else in the world added up to as many as 132,831 entities. The highest memory usage was 3,830 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does A Rust Server wipe, and how often?

No next wipe can be predicted on A Rust Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 hours ago.

What does a typical wipe day on A Rust Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

Which meanings sit behind the tags on A Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list A Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, where does A Rust Server place?

Player hours over the last week put A Rust Server at #15,396, inside the top 69% of ranked servers.

What does the current player count on A Rust Server tell you?

A Rust Server currently shows 0 players across 40 slots. The past week gives an average of 0 players.

Connection

How can you connect to A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 76.157.24.140:28134, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts6
Group limit Teams cap at 6 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.