Rust Data LabData lab · live
Live readings Servers11,642 Players49,122 Populated3,215 Fresh wipes · 3h102 Sampled every 5 min

Element card · group PvE · atomic number 15,974, its rank

Sandbox and Testserver

Offline EU 77.13.8.37:28015 checked 23d ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,974top 71% · #2522 in EU
Last wipe23d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:47 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cz CZ/EU Farming … 4
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 4/ 50
  2. 2 Br BroinRust [PVE… 6
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 6/ 200
  3. 3 Fu Fury Rust #1 [… 1
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 1/ 100
  4. 4 Хо Хомка RU PvE 1
    Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 1/ 100
  5. 5 Br BroinRust [PVE… 1
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1/ 200
  6. 6 Pi PIGLAND V7 NOW… 2
    PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 2/ 20

Quick answers

from the figures on this page

Map and rules

What map is in play on Sandbox and Testserver?

The map on Sandbox and Testserver is procedural at size 3,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Developer Map..

How is Sandbox and Testserver configured, and what rules apply?

The name of Sandbox and Testserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Sandbox and Testserver sit?

Sandbox and Testserver gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.13.8.37:28015.

What Rust version does Sandbox and Testserver currently run?

Rust network protocol 2634 and build 166652 on Windows is what Sandbox and Testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Sandbox and Testserver stay up, and how reliable is its uptime?

Currently offline, Sandbox and Testserver was last seen 23 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.

Wipe days

How often does a wipe happen on Sandbox and Testserver, and at what time?

Once a month is all Sandbox and Testserver wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 23 days 6 hours ago. A monthly wipe schedule is what its tags publish.

On Sandbox and Testserver, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Sandbox and Testserver carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list Sandbox and Testserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Sandbox and Testserver come up?

These themed Rust Data Lab lists carry Sandbox and Testserver: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Sandbox and Testserver compare with other servers in the rankings?

Sandbox and Testserver is #15,974 on seven-day player hours, #2,522 in Europe, and in the top 71% of all ranked servers.

What does the current player count on Sandbox and Testserver tell you?

The last recorded sighting of Sandbox and Testserver was 23 days 6 hours ago, and it is offline now.

How to join

What is the way to join Sandbox and Testserver?

In Rust, press F1 and enter client.connect 77.13.8.37:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://times-beyond-cobalt.de.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.